Changelog
v1.0.0 — 2026-03-17:
Implemented the "Peace Time" system (operates in the Overworld). Initialized on server start and managed on server ticks. Added a server command to control Peace Time. Configurable options: enable/disable, reset on server start. Disables friendly fire during Peace Time periods. Boss bar indicates Peace Time status. Note: core logic runs server-side; client only contains empty hooks.
Files
peacetime-1.0.0.jar(24.11 KiB) Primary Download
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yuseflc
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Technical information
License
MIT
Client side
unsupported
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required
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