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Cobblemon: Underground Mining Minigame

Cobblemon: Underground Mining Minigame

Mod

Adds a mechanic similar to Generation 4 underground mining to Minecraft, pre-configured to work with both Cobblemon and vanilla.

Client and server AdventureCursedGame MechanicsManagementMinigame

346.2k downloads
19 followers
Createda month ago
Updated4 hours ago

Cobblemon: Underground Mining Minigame 2.1

Changelog

New Commands

  • Zone Management: Create rectangular 3D regions where spots are allowed to spawn. Define mining areas for your server using /mining zone pos1, /mining zone pos2, /mining zone create <name>.
  • Block Marking: Mark individual block positions for precise natural spot spawning control with /mining mark and /mining unmark. Perfect for reward areas or shop spots.
  • Zone Toggle: Enable/disable zone restrictions with /mining zone toggle - when enabled, spots only spawn inside defined zones or on marked blocks, nowhere else.
  • Config Reload: New /mining reload command to reload all configs without restarting the server.
  • List & Clear: View zones with /mining zone list, marked blocks with /mining marks, or clear all marks with /mining marks clear.

New Configuration Options

  • Disable Natural Spawning: New enableNaturalSpawning setting allows you to run in command-only mode - spots will only appear via /mining transform. This intended to be used with the Zone Management / Block Marking functions above.
  • Dimension Blacklist: Added dimensionBlacklist to prevent natural spawning in specific dimensions (e.g., disable spawning in the Nether/End while keeping Overworld active).
  • Spawn Check Tick Rate: New spawnCheckTickRate setting - define how often the mod checks for spawning new spots (default 20 ticks = 1 second).
  • Required Tools for Blocks: Block entries now support requiredTool - require players to have a specific item in their inventory to open certain spots (e.g., diamond pickaxe for obsidian).
  • Brush Item Requirement: New requiresBrushItem option - when enabled, players need an actual brush in their inventory to use the brush tool.
  • Per-Dimension Spawn Control: World overrides now support enableNaturalSpawning for fine-grained control per dimension.
  • Block Whitelist Removed: The blockWhitelist in settings.json has been removed - use blocks.json instead for full per-block customization (textures, health, stability, loot, dimension/biome filtering, and more).

Pokemon Spawning Improvements

  • Layer Clear Spawning: New spawnOnLayerClear setting - Pokemon can now spawn when clearing layers.
  • Layer Spawn Bonus: New layerSpawnBonus multiplier - spawn chance compounds per layer cleared (e.g., 1.15 = 15% bonus per layer).
  • Block Blacklist: Added global blockBlacklist for Pokemon - prevent spawns from specific blocks (amethyst blocks blacklisted by default).

Documentation

Bugfixes

  • Config Override Fix: Fixed a bug where configs were being overwritten on load, causing user changes to be lost.
  • Custom Blocks: Now using custom blocks as primary, secondary or background where their name doesn't line up with the minecraft texture file name is possible.
  • /mining simulation now works correctly with custom block types
  • /mining transform infinite spots are now correctly saved on server and will persists restarts and ongoing cooldowns will be realculated after server restart.

Files

pickaxeminigame-2.1.jar(3.26 MiB) Primary Download