Changelog
New:
- Added configurable compounding Layer Clear Rarity Bonus (15% per layer) with new UI indicators and messages
- Added Debug Mode configuration to view rarity breakdowns, tile durability, and hidden treasure locations
- Added smooth swing animations for pickaxe cursors and adjusted tool scaling
- Implemented Cobblemon spawning integration: fully configurable Pokemon now have a chance to appear upon completing a spot with configurable Shiny rate, bell-curve level distribution, and weighted spawn pools based on grid size
- Added /mining pokemon [gridSize] command for testing spawns
- Added a bunch of advancements
- You can now configure the maximum amount of layers a single node can contain
Bugfixes:
- Closing a active minigame using the button or the esc key will now still give you items you have uncovered.
Files
pickaxeminigame-1.8.jar(3.18 MiB) Primary Download
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The_Handyfon
Owner
Technical information
License
MIT
Client side
required
Server side
required
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