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TaCZ Tweaks V3 Alpha

Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

Summary of Changes

  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

Planned Features

  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

Changes Over 3.0.0-alpha.8

  • Fixed refitting not working on dedicated servers

TaCZ Tweaks V3 Alpha

Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

Summary of Changes

  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

Planned Features

  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

Changes Over 3.0.0-alpha.7

  • Removed the alwaysFilterByItemInHand option as it's implemented in the base mod
  • Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
  • Fixed some mod compatibility issues

TaCZ Tweaks V3 Alpha

Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

Summary of Changes

  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

Planned Features

  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

Changes Over 3.0.0-alpha.6

  • Fixed mixin related crashes
  • Fixed bullet interactions not being able to destroy blocks in Fabric
  • Removed the accidentally bundled glass.json bullet interaction file

TaCZ Tweaks V3 Alpha

Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

Summary of Changes

  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

Planned Features

  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)
  • Improved performance of the balancing modifier feature
  • Fixed the incorrect reloading behaviour when using manual bolting
  • TaCZ 1.1.8
  • Added new rps and forceDefaultHitAndKillSounds options
  • Fixed the unloading feature doesn't work when you only have one round left
  • Fixed compatibility with other mod's shields
  • Fixed a crash with LRTactical 0.4.0
  • Fixed guns with an inaccuracy value of 0 failing to shoot when Better Inaccuracy option is enabled
  • Hopefully fixed CME crash when the Shared Gun Sounds option is enabled

External resources



Project members

MUKSC

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID
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