TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement
Summary of Changes
- New logo
- Complete rewrite
- Multi-loader, multi-version support (
1.20.1-forge,1.21.1-neoforge,1.20.1-fabricand1.21.1-fabric) - Reorganized config screen and config structure
- New attributes system (modify damage, disable guns, etc.)
- New status effect (disarm)
- New command (
/tacztweaks refill_ammo [<targets>]) - New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)
Planned Features
- New overhauled and much more capable data pack system
- More attributes (suggestions welcome!)
- More commands (suggestions welcome!)
Changes Over 3.0.0-alpha.8
- Fixed refitting not working on dedicated servers
TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement
Summary of Changes
- New logo
- Complete rewrite
- Multi-loader, multi-version support (
1.20.1-forge,1.21.1-neoforge,1.20.1-fabricand1.21.1-fabric) - Reorganized config screen and config structure
- New attributes system (modify damage, disable guns, etc.)
- New status effect (disarm)
- New command (
/tacztweaks refill_ammo [<targets>]) - New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)
Planned Features
- New overhauled and much more capable data pack system
- More attributes (suggestions welcome!)
- More commands (suggestions welcome!)
Changes Over 3.0.0-alpha.7
- Removed the
alwaysFilterByItemInHandoption as it's implemented in the base mod - Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
- Fixed some mod compatibility issues
TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement
Summary of Changes
- New logo
- Complete rewrite
- Multi-loader, multi-version support (
1.20.1-forge,1.21.1-neoforge,1.20.1-fabricand1.21.1-fabric) - Reorganized config screen and config structure
- New attributes system (modify damage, disable guns, etc.)
- New status effect (disarm)
- New command (
/tacztweaks refill_ammo [<targets>]) - New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)
Planned Features
- New overhauled and much more capable data pack system
- More attributes (suggestions welcome!)
- More commands (suggestions welcome!)
Changes Over 3.0.0-alpha.6
- Fixed mixin related crashes
- Fixed bullet interactions not being able to destroy blocks in Fabric
- Removed the accidentally bundled
glass.jsonbullet interaction file
TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement
Summary of Changes
- New logo
- Complete rewrite
- Multi-loader, multi-version support (
1.20.1-forge,1.21.1-neoforge,1.20.1-fabricand1.21.1-fabric) - Reorganized config screen and config structure
- New attributes system (modify damage, disable guns, etc.)
- New status effect (disarm)
- New command (
/tacztweaks refill_ammo [<targets>]) - New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)
Planned Features
- New overhauled and much more capable data pack system
- More attributes (suggestions welcome!)
- More commands (suggestions welcome!)
- Improved performance of the balancing modifier feature
- Fixed the incorrect reloading behaviour when using manual bolting
- TaCZ 1.1.8
- Added new
rpsandforceDefaultHitAndKillSoundsoptions - Fixed the unloading feature doesn't work when you only have one round left
- Fixed compatibility with other mod's shields
- Fixed a crash with LRTactical 0.4.0
- Fixed guns with an inaccuracy value of 0 failing to shoot when
Better Inaccuracyoption is enabled - Hopefully fixed CME crash when the
Shared Gun Soundsoption is enabled


