- fixed some issues with particle rotation and post shaders
leash
- added expression driven uniforms for post shadears
some fixes
- added a new particle rotation mode
- fixed custom particles ignoring hasPhysics
fixed an issue loading packs that had certain types of expressions
fixed an issue with biome compound colormaps
- fixed force particle tint in block mods
- added sanity checks for vista translucent render types. if a mod breaks it for whatever reason mod should crash on world load
- fixed an issue with fluids due to last update
- added an aggressive, on by default, particle rate limiter. might worsen the look of some packs (or make them way faster if they are not optimized). turn off for best looks.


