Added support for TFC wood types on water wheels (Xelbayria)
Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter)
Improved handling of custom basin blocks for addons
Schematicannons no longer consume additional gunpowder items until the previous item is depleted
Condensed Schematicannon fuel config to a single shots-per-gunpowder value
Schematicannons can now take gunpowder from adjacent inventories if necessary
Fixed a typo in the ponder scene about mechanical bearings
Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr)
Fixed moss carpet not assembling to contraptions correctly (IThundxr)
Fixed train acceleration edge case at low speed settings
Reactivate Dynamic Trees Compatibility
Fixed incorrect normals on Flywheel model
Fixed incorrect normals on Crushing Wheel model
Fixed Vertical belts accepting inserted items from hoppers and such
Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr)
Minor performance tweaks throughout the codebase (Qther)
Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts
Fixed step sounds no longer playing on moving contraptions (IThundxr)
Fixed basin inventory pretending to accept full stacks when empty
Fixed basin spout outputs getting voided when targeting another basin
Fixed basin spout outputs not working when targeting a basin with a recipe filter
Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list
Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience)
Partially filled water cauldrons can no longer be drained by fluid pipes
Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter)
Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!)
Backtanks no longer ask for an unobtainable item when placed with a Schematicannon
Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541)
Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage
Performance improvements for item rendering on belts and co. (drouarb)
Encasing blocks now plays a placing sound (NotSoEpic)
Change from item to tag ingredients in sturdy sheet recipe (attackeight)
Glue entities no longer run entity ticks (IThundxr)
Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam)
Fence Gates can now be interacted with on moving contraptions (attackeight)
Added Gilded Blackstone Crushing (attackeight)
Fixed removal via wrench not respecting chunk protection (attackeight)
Lava diving with the backtank now works together with other fire-proof armor items (attackeight)
Fixed blocks in debug world type not loading correctly (IThundxr)
Fixed warped and crimson water wheels catching fire (IThundxr)
Fixed filters on match-data not matching data (VoidLeech)
Ponder key can now be re-bound (attackeight)
"_manual_only" recipe name suffix now also works for Deploying and Smelting recipes (attackeight)
Fixed Schematicannon requesting tall grass and fern blocks (IThundxr)
Fixed Schematicannon requirement for farmers delight rich soil (IThundxr)
Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight)
Fixed copycat step placement assist
Fixed changing bogey styles not updating the block properly (IThundxr)
Tracks can now be placed over flowers (IThundxr)
Funnels inserting into vaults no longer poll the inventory until it changes (Jensen)
Added a compacting recipe for ice (attackeight)
Community-submitted compatibility recipes for "IC2", "Oreganized", "Galosphere", "HexCasting", "The Vault", "Nether's Exoticism", "Elementary Ores", "Infernal Expansion", "Ice and Fire Dragons", "Ex Nihilo: Sequentia", "Regions Unexplored", "The Aether", "Haunted Harvest", "Vampirism", "Environmental" (attackeight)
Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather)
Addons can now change the displayed icon in goggle overlay tooltips
Fixed creepers getting angry at deployers again (IThundxr)
Vertical Gearboxes can now be crafted directly (attackeight)
Fixed value name collision in schematic configs (IThundxr)
Mechanical roller now accounts for custom tracks from addons (IThundxr)
Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting
Added sounds for the Spout (Starlotte)
Added sounds for the Clipboard GUI (Starlotte)
Fixed chromatic compound (legacy feature) not working with new world height (IThundxr)
Addressed various memory leaks (homok43)
Fixed an inconsistent range difference of the Hose Pulley modes (drwoops)
Fixed assembly-mode train stations placing a new block when previously removed (cakeGit)
Fixed various item duplication bugs
Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech)
"A New Gauge" Advancement now triggers for any track item tagged create:tracks (IThundxr)
Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit)
Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit)
Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW
Fixed Pulley ropes able to break unbreakable blocks