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This release is fully compatible with Vanilla 1.21.5+

This resource pack is now a subset of Visuals. If you like this resource pack I highly recommend trying that one out!

Fixes

  • Fix the leather armor default tints

This release makes use of the new ability (introduced in 1.21.5) to check the value of item components. That means this resource pack is now completely supported in vanilla Minecraft.

This resource pack is a subset of the new Visuals. If you like this resource pack I highly recommend trying that one out!

Additions

  • Resin trim material support
  • Switch to vanilla CIT method

Fixes

  • Fix the Host armor trim boots texture

This release just adds support for CIT Resewn as an alternative to Polytone in v2.0 for 1.21+

Make sure to update CIT Resewn to version v1.2.1+1.21 or later in order for this version of the resource pack to work, due to this bug fix.

This release utilizes the new Polytone Custom Item Models format, which is the only working CIT format for latest versions at present.

You MUST install Polytone 2.4.10 or above for this version of the pack to work.

Fabulously Optimized is currently waiting to update Polytone for stability reasons, so you may have to update it yourself.

Additions:

  • Bolt Armor Trim
  • Flow Armor Trim

Fixes:

  • Tweak the Host armor trim boots texture

This release significantly reduced the number of textures by making use of paletted_permutations, as well as fixed a couple of texture issues with the helmet.

Additions:

  • Use paletted_permutations

Fixes:

  • Helmet Cutout (now uses correct texture for all items)

Add support for all 1.20.X armor trim textures

Additions:

  • Default Trim:
    • Coast
    • Dune
    • Eye
    • Host
    • Raiser
    • Rib
    • Sentry
    • Shaper
    • Silence
    • Snout
    • Spire
    • Tide
    • Vex
    • Ward
    • Wayfinder
    • Wild
  • Separate Trim Textures:
    • Turtle Helmet
    • Netherite Boots

External resources



Project members

thanos

Owner


Technical information

License
CC-BY-SA-4.0
Project ID
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