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-THIS VERSION IS IN BETA-

V1.46 BETA.2 Changelog:

-Fixed the Furnace gui being completely broken

-Fixed poppy waving being disabled

-Fixed drowned having a broken animation during certain actions

-THIS VERSION IS IN BETA-

V1.46 BETA.1 Changelog:

-Finally (mostly) properly ported the Reimagined shader into 1.20.5+, this means the pack will now load properly without "crashing" in the menu

-Removed the fabulous shader features

-Removed custom end sky (likely won't be able to be readded)

-Removed "Reimagined" graphics in the language file and returned back into "Fabulous"

V1.45 Changelog:

-New

-Reimagined the String item texture

-Reimagined the Mushroom items texture

-Reimagined the Fungi items texture

-Reimagined the Cookie item texture

-Reimagined the Paper item texture

-Reimagined the Map item texture

-Reimagined the Wheat item texture

-Reimagined the Ghast Tear item texture

-Tweaked the Egg item texture

-Reimagined/Fixed the Snowy Grass block not using the new Reimagined dirt texture

-Reimagined the Menu buttons

-Tweaked the Reimagined Colormap to be more vibrant and have smoother transitions between some biomes

-Fixes:

-Fixed the sound.json being incorrect, thus most custom sounds and music being disabled

-Fixed the normal boat model breaking with the EMF mod

V1.44 Changelog:

-New

-Reimagined the Oak Door.

-Reimagined Cobblestone & Mossy Cobblestone.

-Reimagined Dirt.

-Reimagined Stone.

-Reimagined the Poppy block.

-Added new Cobblestone variants.

-Added new Dirt Variants.

-Added new Stone Variants.

-Added new Poppy variants.

-Tweaked bricks to have their variants be more subtle and less noisy with questionable color variants.

-Tweaked the Fire color to be more orange and less red.

-Tweaked the Soul fire to become emissive as well as more blue than the vanilla green.

-Tweaked the Redstone Torch to appear more emissive.

-Tweaked all Door item textures to be 1 pixel taller in height.

-Tweaked the Oak Door to become more accurate to the new Oak door model.

-Tweaked the Oak Trapdoor texture to appear much less noisy.

-Ported over Farmland, Mycelium, Podzol and Grass to use the new dirt.

-Tweaked the Menu Background to use the new Reimagined Stone, Dirt and Grass Block texture.

-Made Iron Golem eyes slightly emissive.

-Tweaked the Water cauldrons Water to function with biome tint as well as gave it lighter edges.

-Tweaked the Lava Cauldron to glow.

-Tweaked the Lava Cauldron to have emissive breaking lava particles.

-Tweaked the Torches to have emissive breaking particles.

-Lowered the Enderman sound volume.

-Added "Carbon" by CFAM as a playable in-game soundtrack.

-Fixes:

-Fixed the Lava in the Lava Cauldron to appear as a missing texture.

-Fixed the Furnace GUI on 1.20.1 having Development numbers shown.

-Enabled all Furnace GUI stages to appear correctly on 1.20.1.

-Fixed Tall Grass having small particles.

-New

-Reimagined the the Iron palette

-Reimagined the Buckets

-Reimagined the Iron, Gold & Diamond Armor on Player

-Reimagined the Pumpkin Pie

-Reimagined the Egg

-Reimagined the Melon slice

-Reimagined the Glistering Melon slice

-Re-Reimagined the Ender Pearl

-Re-Reimagined the Eye of Ender

-Re-Reimagined the Blaze rod

-Reimagined the Slime ball

-Reimagined the Magma Cream

-Reimagined the Snowball

-Reimagined the Nether Star

-Reimagined the Nametag

-Tweaked the Helmet item shape

-Tweaked the Flower Pot item shape

-Tweaked the Cake item shading

-Tweaked the Bread item

-Tweaked the Compass item shading

-Fixes

-Fixed the Bamboo Fence Gate texture not being displayed correctly on the block model

-Fixed the Bat using an outdated model

-Fixed Reimagined's planks breaking with the Create Mod Waterwheels

-Fixed Reimagined not displaying the correct textures when using the Eating Animations mod

V1.42.3 Changelog:

-Fixes

-Fixed/Tweaked the Enchantment Circle around the Enchantment Table to be more correct in size.

-Fixed/Tweaked a few sounds which were the same loudness no matter the distance.

-Fixed grass appearing as default and using the wrong colormap in newer versions.

-Fixed certain GUI elements appearing as default in the newer versions

-New

-Completely Reimagined the Furnace GUI.

-Re-Reimagined the Ender Pearl.

V1.42.1 Changelog:

-Fixes

-Fixed Crimson Nylium having it's text background removed if text backgrounds are enabled on everything via the accessibility settings.

-Fixed Wood not having any crumbling/in-process breaking sound.

-Fixed the Enchanting Table for some reason not using the new animation that was showcased for v1.42

-Fixed the Wither Skeleton sounds not being directional/distance based (also tweaked their sounds slightly

-New

-Reworked and further Reimagined the crafting table, matches the new wood, has variants and a whole new style.

-Added "Voyage" by BenjaMint as an additional soundtrack that can play casually in-game and in the menu.

-Made the pack compatible with the new Reimagined Fixes addon.

V1.42.1 Changelog:

-Fixes

-made the relic disc fit the Reimagined disc style.

-made the brush fit the Reimagined stick palette.

-fixed Reimagined using the wrong gui from The Great Shrimpsby pack (don't ask how).

-fixed Reimagined having a broken brewing stand gui.

-fixed Reimagined having the shulker gui not being correctly aligned with the inventory slots.

-hopefully fixed the new shader making text invisible on certain computers.

v1.42

by Reijvi on Jul 18, 2023
Download

V1.42 Changelog:

-Added a huge new vanilla core shader and post shader to Reimagined (A few features require to enable fabulous to use):

-Added a raytraced reflective effect to translucent materials such as ice, water, colored glass, etc. (Fabulous required) -Added a waving core shader to make lava, grass and water wave, foliage only waves when outside. -Added a custom night sky core shader. -Added a custom end sky core shader. -Added a custom horizon core shader. -Added a custom vanilla emissive core shader. -Added a custom ambient occlusion shader (Fabulous required). -Added a custom nether fog core shader to have the nether fog scale correctly with the players render distance. -Added a custom fancy cloud core shader. -Added a custom new block light core shader.

-Added a full new sound overhaul which changes a ton of things such as:

-new anvil place and use sound. -new brewing stand use sound. -new enchanting sound. -new blast furnace sound. -new smoker sound. -new dragon hit, fly and roar sound. -new wood walk, break and placement sound. -new stone walk sound. -new snow walk sound. -new sand walk sound. -new dirt/gravel walk, place and break sound. -new ender pearl, splash potion, egg and snowball throw sound. -new bow sound. -new skeleton sounds. -new zombie sounds. -new endermen sounds. -new husk sounds. -new wither skeleton sounds. -new water sounds. -new lava sounds. -new portal sounds. -new foliage walk, break and place sounds. -new wolf/dog walking sounds. -new pressure plate and button sounds that are unique to it's material. -new menu button sound. -new metal sounds. -new death sound.

-Added a big new music overhaul with more soundtracks to the game such as:

-Erlend Flatin(Artist) - Sunset -MalCap'n66(Artist) - Conflux -Lost Angel(Artist) - 39 -Solunary(Artist) - Life | Voide -C418(Artist) - Excuse | Flake | Beginning | Chris | Door | Equinoxe | Dog | Kyoto | Intro

-Added a ton more emissives:

-Made lava emissive -Made magma cubes emissive -Made blazes emissive -Made the end crystal emissive -Made the eyes of piglins, hoglins and striders emissive (tweaked the strider eyes) -Made particles such as lava, flames, crying obsidian, potion particles, etc emissive. -Made potions emissive. -Made emissive blocks emissive crumbling/breaking particles. -Made the end crystal beam emissive. -Made the enchant table fully emissive rather than low emissive. -Made all emissive blocks emissive in the inventory as well. -Made a few items fully emissive rather than half emissive. -Made redstone ore fully emissive when lit.

-Reimagined the grass & grass block with a bunch of new variants. -Reimagined the end crystal texture. -Renamed the "Ender Dragon" boss bar in the US lang file to "The Dragon of Ender" in purple colored text. -Updated the Reimagined colormap to be a bit more colorful, made some biomes more unique, savanna more dry/yellow while Badlands is autumn themed. -Updated the iron bar block model and slightly optimised it. -Updated the enchant table animation to be linked to when the book opens instead of how close the player using the pack are to the book.

-Heavily optimised all door and trapdoors. -Overhauled the trapdoors to be much easier to build with and less messy and cleaned up their side textures. -Simplified the jungle door and trapdoor. -Simplified the mangrove door and trapdoor. -Tweaked the warped trapdoor.

-Added Cherry wood Reimagined compat. -Added Bamboo wood Reimagined compat.

-Fixed the main menu breaking in 1.20. -Fixed the custom colormap breaking in cherry biomes -Fixed the Reimagined sign not displaying back text. -Fixed trapdoors being slightly brigther than doors in certain spots. -Removed the ugly black bar in the recipe book introduced in 1.19.3

(May or may not have missed a few things but it's now morning and I'm really tired)

2nd Anniversery Edition! V1.41 Changelog:

-Downported the pack to 1.19-1.19.2

-Re-Reimagined the inventory, a new immersive gui for plenty of new blocks and a cleaner gui overhaul.

-Re-Reimagined the ui icons such as the hearts, hotbar, water bubbles, effect tabs and so on.

-Re-Reimagined the Furnace, now turned into a vanilla friendly 3D-like version with an open fire and improved fire animation.

-Re-Reimagined the bottles and potions.

-Re-Reimagined the bowl and stews/soups.

-Reimagined the mushroom items.

-Re-Reimagined the torches, improved fire animation, optimisation and now better emissive glow.

-Reimagined the fire with a fully new custom animated texture.

-Reimagined the moon.

-Reimagined the beacon slightly and it's beam, it's now pixel consistent as well as much more glowy.

-Re-Reimagined the arrows.

-Reimagined the totem.

-Reimagined the beetroot.

-Re-Reimagined the lantern to appear more glowy and match the new fire.

-Tweaked the firework item texture to have an outline.

-Tweaked the light blocks to have their block shading removed, making them appear much more glowy.

-Tweaked the campfire to match the new fire palette.

-Tweaked the flame particles to match the torch fire.

-Tweaked the debug stick to have a unique wrench-like texture.

-Ported over 2 dairy cow variants from the FA addon into the main pack.

-Heavily optimised the repeater, comparator and redstone torch.

-Fixed some cows having a miss-colored jaw.

-Fixed the wood blocks not having shade ctm as well as the birch log.

-Fixed some of the chest knobs not lining up to the chest model (only for 1.19.3+)

-Fixed the creative inventory tabs not being fully lined up correctly (only for 1.19.3+)

-Removed the "Reimagined" title screen text.

-Disabled the stone, blackstone and deepslate variants.

-Updated the pack.png icon into a fancy anniversary edition

2nd Anniversery Edition! V1.41 Changelog:

-Downported the pack to 1.19.3

-Re-Reimagined the inventory, a new immersive gui for plenty of new blocks and a cleaner gui overhaul.

-Re-Reimagined the ui icons such as the hearts, hotbar, water bubbles, effect tabs and so on.

-Re-Reimagined the Furnace, now turned into a vanilla friendly 3D-like version with an open fire and improved fire animation.

-Re-Reimagined the bottles and potions.

-Re-Reimagined the bowl and stews/soups.

-Reimagined the mushroom items.

-Re-Reimagined the torches, improved fire animation, optimisation and now better emissive glow.

-Reimagined the fire with a fully new custom animated texture.

-Reimagined the moon.

-Reimagined the beacon slightly and it's beam, it's now pixel consistent as well as much more glowy.

-Re-Reimagined the arrows.

-Reimagined the totem.

-Reimagined the beetroot.

-Re-Reimagined the lantern to appear more glowy and match the new fire.

-Tweaked the firework item texture to have an outline.

-Tweaked the light blocks to have their block shading removed, making them appear much more glowy.

-Tweaked the campfire to match the new fire palette.

-Tweaked the flame particles to match the torch fire.

-Tweaked the debug stick to have a unique wrench-like texture.

-Ported over 2 dairy cow variants from the FA addon into the main pack.

-Heavily optimised the repeater, comparator and redstone torch.

-Fixed some cows having a miss-colored jaw.

-Fixed the wood blocks not having shade ctm as well as the birch log.

-Fixed some of the chest knobs not lining up to the chest model (only for 1.19.3+)

-Fixed the creative inventory tabs not being fully lined up correctly (only for 1.19.3+)

-Removed the "Reimagined" title screen text.

-Disabled the stone, blackstone and deepslate variants.

-Updated the pack.png icon into a fancy anniversary edition

2nd Anniversery Edition! V1.41 Changelog:

-Downported the pack to 1.19-1.19.2

-Re-Reimagined the inventory, a new immersive gui for plenty of new blocks and a cleaner gui overhaul.

-Re-Reimagined the ui icons such as the hearts, hotbar, water bubbles, effect tabs and so on.

-Re-Reimagined the Furnace, now turned into a vanilla friendly 3D-like version with an open fire and improved fire animation. -Re-Reimagined the bottles and potions.

-Re-Reimagined the bowl and stews/soups.

-Reimagined the mushroom items.

-Re-Reimagined the torches, improved fire animation, optimisation and now better emissive glow.

-Reimagined the fire with a fully new custom animated texture.

-Reimagined the moon.

-Reimagined the beacon slightly and it's beam, it's now pixel consistent as well as much more glowy.

-Re-Reimagined the arrows.

-Reimagined the totem.

-Reimagined the beetroot.

-Re-Reimagined the lantern to appear more glowy and match the new fire.

-Tweaked the firework item texture to have an outline.

-Tweaked the light blocks to have their block shading removed, making them appear much more glowy.

-Tweaked the campfire to match the new fire palette.

-Tweaked the flame particles to match the torch fire.

-Tweaked the debug stick to have a unique wrench-like texture.

-Ported over 2 dairy cow variants from the FA addon into the main pack.

-Heavily optimised the repeater, comparator and redstone torch.

-Fixed some cows having a miss-colored jaw.

-Fixed the wood blocks not having shade ctm as well as the birch log.

-Fixed some of the chest knobs not lining up to the chest model (only for 1.19.3+)

-Fixed the creative inventory tabs not being fully lined up correctly (only for 1.19.3+)

-Removed the "Reimagined" title screen text.

-Disabled the stone, blackstone and deepslate variants.

-Updated the pack.png icon into a fancy anniversary edition

CHANGES:

-Reimagined the logs and overhauled the log ctm

-Reimagined the tools

-Reimagined the Diamond

-Reimagined the Emerald

-Reimagined and animated the Boat and Chest Boat

-Reimagined the Raw Beef & Steak item texture

-Reimagined the planks and gave them variants

-tweaked the nametag to have more of a prominent iron outline

-added a wave shader for the nether portal

-added a custom bottom texture for the hopper block

-updated the anvil & smithing gui

-fixed an offset frame in the torch fire animation

-fixed the stone brick slab being aligned correctly with it's texture

-fixed swords placed in an invisible item frame being inside of the block

-fixed the optifine colormap not working on 1.19.4

-fixed the background shader to be compatible with 1.19.4

-fixed the chest model having it's knob floating infront of the chest in 1.19.4

-fixed the loading screen having a huge white border around it

-removed the rotating item shader to fix the removed item glint

Changes:

-Added grass top overlays to dirt, farmland, dirt path, stone, andesite, diorite, granite, coarse dirt, gravel, rooted dirt, end stone and sand.

-Added simple border ctm to normal ice (still needs further work)

-Added side ctm to all plank types to have a border.

-Added skin animation shader support

-Added an item rotation shader in the gui

-Added an animation to the enchanting table

-Reimagined the wheat, updated the final stage of the wheat crop, item and haybale.

-Tweaked the oak leaves to have more of a different tint to them compared to how far away from the log they are (natural leaves only)

-Tweaked water and made it more transparent.

-Remade and updated the old Reimagined farmland with an updated and nicer model with new side and top textures.

-Tweaked the top texture of the TNT to have a bit more gunpowder on it.

-Fixed the flower pot not using the consistent brick texture that was added in the previous update.

-Fixed a z-fighting issue on the new simplified lantern model.

-Removed the blue Reimagined fog for the time being.

-Gave Reimagined a new pack.png logo

External resources



Project members

Reijvi

Owner


Technical information

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