SSAO Implemented
This new graphics setting adds more shadows to the edges of blocks in the game, giving ReShaded a more realistic and professional look. This is just a (very) small preview of the next big ReShaded update; I'm still working very hard on it ^^
You can activate this new option with the Fabulous graphics settings or by enabling the "Improved Transparency" graphics setting in Minecraft.
[v.1.4] More Sodium & Vanilla Compatibility!

- COMPATIBILITY CHANGES:
- Sodium compatibility has been expanded to include more versions.
- The resource pack has been updated to version 1.21.11, tentatively compatible with future versions.
- VISUAL CHANGES:
- Darker shadows
- Adjusted color saturation/vibration system
- Added brightness detection on very bright blocks
- Added brightness detection on medium and dark bright blocks
- Increased brightness on medium bright blocks
- Increased brightness on dark blocks
- Decreased brightness on bright blocks
- Improved shadow color
- Gradual block brightness detection per pixel (this will facilitate more complex effects such as reflections or simulated PBR)
- Improved and stabilized fog in newer versions
- New face shading system (Sodium only), this system adds more directional and realistic shading to ReShaded
- MANY visual bugs fixed (excessive brightness on certain blocks)
- QUALITY OF LIFE CHANGES:
- Added ReShaded visual configuration system, currently only available by modifying basic settings such as brightness, sun brightness, saturation, and contrast in the terrain.fsh, terrain.vsh, and entity.fsh files in the folder assets/minecraft/shaders/core
[v.1.3] Sodium Compatibility is here!!!

- Sodium compatibility has been added in 1.21.2-1.21.5, it will be available for more versions VERY soon (1.20.5-1.21.10)
- Requires a mod called Sodium Core Shader Support to enable Sodium compatibility
- Numerous slight color changes have been implemented: Color saturation decreased and changed by a new Color Vibrance system, shadow color for both day and night modified, being more natural and noticeable at night.
- Fog modified and free of visual bugs, as well as more subtle color and density.

[v.1.2]: Compatibility with 1.20.5-1.21.10
-Compatibility with Vanilla, Optifine, Lithium and other mods (i´m still developing on Sodium Compatibility) from 1.20.5-1.21.10, even in the latest snapshots! -Fixed fog in 1.21.6+ -Custom Lightmap Removed

[v.1.1] Better Visual Effects!
-Improved fog (Render Distance and new Volumetric Fog) -Improved shade colors & saturation -Re-Shaded clouds and particles -Improved Sunsets
If the project is supported, support for Sodium and more versions of the game will most likely be added ☑️.


