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RAY's 3D Rails 3.0

Changelog

This took quite a while to get my head around.
Finally i added LabPBR shader support via specular maps.

I used LabPBR Material Standard as a preset for the specular maps and build on it.

The actual values used - if someone is interested - can be found here.
// Note that it highly depends on the shader and their LabPBR settings

Currently specular maps are supported for all textures with 4 variants.

Added:

  • LabPBR Shader support // for all existing "4 variants"

Updated:

  • Alex's Caves // 4 variants + LabPBR
  • Botania // 4 variants + LabPBR
  • Create // LabPBR

Fixed:

  • Wrong files path for copper models // changed data structure
  • RP won't load due to unsupported characters in filename // removed filename colors

Files

RAYs_3D_Rails_v3.0.zip(1.25 MiB) Primary Download

External resources



Project members

xR4YM0ND

Owner


Technical information

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