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RAY's 3D Ladders 2.0

Changelog

This took quite a while to get my head around.
Finally i added LabPBR shader support via specular maps.

I used LabPBR Material Standard as a preset for the specular maps and build on it.

Actual values used - if someone is interested - can be found here.
// Note that it highly depends on the shader and their LabPBR settings

Currently specular maps are supported for all textures with multiple variants.

Added:

  • LabPBR Shader support // for all existing "multiple variants"

Fixed:

  • RP won't load due to unsupported characters in filename // removed filename colors

Files

RAYs_3D_Ladders_v2.0.zip(479.65 KiB) Primary Download

External resources



Project members

xR4YM0ND

Owner


Technical information

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