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VPacketEvents

VPacketEvents

Plugin

Manage packets through Velocity's native events

Server LibraryTechnologyUtility

20.6k downloads
33 followers
Created3 years ago
Updated3 years ago

VPacketEvents 1.1.0

Changelog

New API added for easy packet registration in Velocity

// Example of UpdateTeam registration
PacketRegistration.of(UpdateTeamsPacket.class)
            .direction(Direction.CLIENTBOUND)
            .packetSupplier(UpdateTeamsPacket::new)
            .stateRegistry(StateRegistry.PLAY)
            .mapping(0x47, MINECRAFT_1_13, false)
            .mapping(0x4B, MINECRAFT_1_14, false)
            .mapping(0x4C, MINECRAFT_1_15, false)
            .mapping(0x55, MINECRAFT_1_17, false)
            .mapping(0x58, MINECRAFT_1_19_1, false)
            .mapping(0x56, MINECRAFT_1_19_3, false)
            .mapping(0x5A, MINECRAFT_1_19_4, false)
            .register();

What's Changed

Full Changelog: https://github.com/4drian3d/VPacketEvents/compare/1.0.2...1.1.0

Files

VPacketEvents-1.1.0.jar(12.09 KiB) Primary Download
vpacketevents-api-1.1.0-javadoc.jar(84.88 KiB) Download
vpacketevents-api-1.1.0-sources.jar(5.51 KiB) Download

External resources



Project members

4drian3d

Owner


Technical information

License
GPL-3.0-or-later
Project ID
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