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VulkanMod

VulkanMod

Mod

Vulkan renderer mod for Minecraft.

Client Optimization

2.35M downloads
1,995 followers
Created4 years ago
Updated3 days ago

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New release fixes some bugs and improves compatibility.

Bugfixes

  • Fixed bug with line rendering

Compatibility

  • Improved mod compatibility by redirecting some OpenGL calls
  • Improved resource pack compatibility
  • Improved glsl translation

Other

  • Added back device name in debug screen

Hotfix release for a bug causing ghost blocks to be rendered.

Bugfixes

  • Fixed missed terrain draw parameters update when upload buffer is empty

New release brings a noticeable performance improvement and some important bugfixes.

Performance

  • Improved terrain rendering performance when using backface culling, thanks to an improved memory layout and reduced draw calls

Features

  • Added an update checker

Bugfixes

  • Fixed terrain texture sampling alpha cutout (1.21.11)
  • Fixed memory leak when section upload was interrupted

0.5.10

New release that fixes some bugs causing multiple rendering issues.

Bugfixes

  • Fixed wrong color packing causing multiple issue, from wrong colors to missing geometry/textures
  • Fixed framebuffer clear issue causing black artifacts all over the screen

This release fixes some crashes and issues.

This release brings support for Minecraft 1.21.11 and fixes a bug that was causing performance regression.

New release for Minecraft 1.21.10

This release fixes some issues on 1.21.5 and 1.21.4 versions.

Bugfixes

  • Fixed sampler location retrieval on converted shaders (causing issues on moving blocks rendering)

New release comes with:

  • 1.21.5 support
  • Reduced memory usage (and possibly improved performance depending on architecture)
  • Many bugfixes and compatibility improvements

Performance

  • Reduced terrain vertex format's size from 20 to 16 bytes

Options

  • Added "Builder Threads" setting

Compatibility

  • Improved OpenGL compatibility
  • Improved Fabric rendering API compatibiltiy

Bugfixes

  • Fixed y-axis biome blending bug
  • Fixed texture filtering bugs
  • Fixed leash and beacon rendering bugs
  • Fixed bug where global block entities were not updated on destruction

Small update which fixes some rendering issues and improves compatibility.

Compatibility

  • Support for Continuity on Minecraft 1.21.4

Bugfixes

  • Use uint32 index type if needed (fixes not rendered geometry if the index count was too high)
  • Fixed quad normal rendering bug and reduced memory allocations
  • Fixed flipped particle rendering

External resources



Project members

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Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID
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