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Additions

  • Added biome translations so that map mods will display the plain-text name properly
  • Added logo to mods.toml for proper icon display in Prism Launcher and elsewhere

Changes

  • Updated mod description to more accurately reflect the content within said mod

Bug Fixes

  • Additions

    • Added corruption mob effect which reduces the player's max health for the duration, but also provides strength V
    • Added Totem of Last Breath which revives the player and applies the corruption mob effect
  • Changes

    • Living Sculk will now convert some items in the player's inventory to their corrupted variants (i.e. totem of undying)
      • Note that this will never affect any 'irreplaceable' items such as armor, tools, weapons, enchanted books, etc.
  • Removals

  • Bug Fixes

    • In process of adding direct compatibility with Colorful Hearts mod; currently Corruption effect does not overlay onto hearts rendered by the Colorful Hearts mod but otherwise works as intended
  • Added first cave biome: Pulped Caves
  • Add sculk vines to caves, along with custom fruit
  • Adjusted death effects of Blighted Shade; now drops sculk pearl
  • Adjusted temperature of all biomes to be in line with vanilla

Project members

OldManYoung

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID
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