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Rubidium

Rubidium

Mod

Unofficial Fork of CaffeineMC's "Sodium", made to work with FML

Client Optimization

1.30M downloads
500 followers
Created2 years ago
Updateda year ago

Rubidium mc1.19.4-0.6.4

Changelog

Updated to 1.19.4

More parities with Forge Rendering API (Multipart Models, lightning in BlockRenderer, correct ModelData collecting in ChunkRenderRebuildTask, fixed overlay sprites in FluidRenderer)

Fixed broken animations on any texture

Fixed crash when disabling "Animate Only Visible Textures" feature

Fixed memory leak

Added optimized cloud rendering

Improved the performance of special effects, such as the enchanted item glint (up to 300% faster.)

Improved the performance of mob and block entity rendering (up to 20% faster.)

Improved the performance of chunk rendering by exchanging a small amount of memory for a reduced number of draw calls (up to 10% faster.)

Fixed a memory leak which would cause copies of chunks to remain in cache even if they were no longer needed.

Fixed a problem where animated textures which used interpolation would not have their alpha channel handled correctly.

Files

rubidium-0.6.4.jar(585.81 KiB) Primary Download

External resources



Project members

Asek3

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID
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