Changelog
Construct update (part 2) (1.2.6)! Finishing Alpha 1 related stuff and taking a break. I think I didn't miss on anything that i could add or wanted to add. Some things won't make it into the mod, but you can recreate Alpha 1, Pre Alpha and proto about 90% accurate. I will also go snore away in a small break from the mod.
I did not forget about the wheel or valve, they're coming with early alpha 2 update.
- Added Boiler block (could not make a 100% accurate to Hello Neighbor due to limitations, so instead you get a vanilla friendly approach).
- Added Boiler bricks
- Soft toy can be burnt in the boiler to get the copper key.
- Gave stone_brown_diff better contrast
- Updated bell's texture to match alpha 1's color
- Added Monitor Room's desk
- Added Monitor Room's Monitors (redstone)
- Added Junction Box
- Updated White Pillar name to "Pillar" and changed texture
- Added Blue Pillar (outside wood)
- Added White Pillar (walls wood)
- Added Orange Pillar (wood brown)
- Added Cyan Pillar (wood blue)
- Added Brown Pillar (wood 6)
- Added Yellow Pillar (wood yellow)
[Experimental]
- Added colored planks from Hello Neighbor 1 woods ("new (color) wood")
- Added only some colored bricks from Hello Neighbor 1 in the same tab as the new woods
For reference, this is all of Alpha 1 stuff. I won't add any rifle room related stuff or classroom minigames (I have no idea or patience about making 0-9 number objects and place them on the wall individually).
Files
ravenbrookscraft-1.2.6-release-forge-1.20.1.jar(189.76 MiB) Primary Download
Featured versions
See allProject members

Richard_Burusa
Owner
Technical information
License
CC0-1.0
Client side
optional
Server side
optional
Project ID
