Changelog
- Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
- Fixed Trolls persistence (only persistent when tamed)
- Fixed lanterns rotation in structures
- Fixed crabs spawning
- Fixed lebethron lang mistake
- Fixed mossy cobblestones variants recipes
- Fixed dolomite loot-table to drop cobbled dolomite
- Fixed chairs recipes
- Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
- Fixed rope loot-table
- Fixed cracked stone tiles stairs lang name
- Fixed entities spawning with gold armor
- Fixed Hills of Evendim and Marshal lang mistakes
- Fixed rabbits & foxes variants in cold & warm biomes
- Skeleton horses no longer spawn in Middle-earth
- Balanced horse armors between factions
- Replaced tin by lead in Dwarven steel recipe
- Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
- Added silver maple tree and reworked maple textures
- Added place stacking to vertical slabs (like normal slabs)
- Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
- Added command to enter middle-earth
/middle-earth tp [PlayerName] xyz - Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire.
Files
Middle-earth-alpha-1.4.2-1.20.1.jar(11.62 MiB) Primary Download
External resources
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Jukoz
Owner

Boenndal
Artist

SlooshyBoi
Developer
ObliviousCrab
Lead Developer
Sindavar
Artist
Schlomtom
Developer

Nargushk
Artist

Angmarzku
Artist

Scosher
Artist
Technical information
License
ARR
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