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Middle-earth

Middle-earth

Mod

Join the legendary world of Tolkien's universe from The Lord of The Rings to the Hobbit and more!

Client and server AdventureDecorationEquipmentFood MobsWorld Generation

55.9k downloads
613 followers
Created3 years ago
Updateda year ago

Middle-earth alpha-1.4.1-1.20.1

Changelog

  • Fixed spawn cap & persistence of NPCs
  • Fixed map runtime crash
  • Fixed many recipes & loot tables (stone cutter output, smelting cobbled stones, smooth diorite/epmosto, deepslates variants, quartz bud, stone tools, saplings, flowers, charcoal, stone mycelium and river sand)
  • Fixed aquatic spawns (fishes, squids, dolphins, crabs)
  • Fixed weapons rendering on ground or fixed
  • Fixed out of bound ocean generation
  • Fixed palm & lebethron sapling odds to spawn rare white variant.
  • Fixed wall lantern to rotate/mirror within structure generation
  • Fixed wood fences and furnitures
  • Updated maple set textures
  • Added logs_that_burn stone_crafting_materials and stone_tool_materials tags to their respective items
  • Added and fixes lang keys (mainly biomes and blocks)
  • Added bones and skull loot from NPCs
  • Added flax to many biomes
  • Added few advancements
  • Barrow Wights now attack every NPCs
  • Snow Trolls now only attacks living entities
  • Removed armor drops from NPCs
  • Removed flowers for waste pond biome
  • Pigs no longer transform into zombie pigmen when struck by lightning

Files

Middle-earth-alpha-1.4.1-1.20.1.jar(11.42 MiB) Primary Download

External resources



Project members

Jukoz

Owner

Boenndal

Artist

SlooshyBoi

Developer

ObliviousCrab

Lead Developer

Sindavar

Artist

Schlomtom

Developer

Nargushk

Artist

Angmarzku

Artist

Scosher

Artist


Technical information

License
ARR
Client side
required
Server side
required
Project ID
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