This mod adds 2 new items and 5 new game mechanics you can toggle on and off in a GUI {opened with BackSlash}
see the gallery for items and recipes for them
MECHANICS
- Rigged Blocks: all blocks have a 5% chance to explode when placed
- Inexperienced Crafting: 30% To fail at crafting, causing a small (survivable) explosion
- Mob Reinforcements: Mobs have a tiny chance to spawn in two additional mobs when hit (limited to zombies for now)
- Hard Fall: Falling from more than 20 blocks will result in small explosion which knocks away other entities (size/damage/knockback based on falling distance)
note: this works on all entities - Fish: fish.
These mechanics are checked with attributes, so all players have thier own sets of mechanics based on preferences. Wreck havoc!
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zeephyrzero_v2
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Technical information
License
ARR
Client side
required
Server side
required
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