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Lychee

Lychee

Mod

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

Client or server Game MechanicsLibraryUtility

622.6k downloads
89 followers
Created3 years ago
Updated17 days ago

3.15.4

Changelog

3.15.4

  • improve: ingredient merging

3.15.3

  • improve: drop_item now does not spawn item entity with random offset
  • improve: skip some validation for ghost recipes

3.15.2

  • fix: use air ingredient & remove main hand check since MC will invoke off hand if main hand is pass (#80)

3.15.1

  • fix: using srg name for lambda$finalizeExplosion$0 that mixin refmap can't generate

3.15.0

  • fix: sync the 1.20 forge for drop correctly (#65)
  • fix: entity tag creation
  • chore: removing debug fox entry
  • chore: using clearFire instead of set remaining directly
  • feat: added two tags for entities surviving in lighting bolt
  • fix: actions in if action are executed in a reverse order
  • Merge pull request #64 from SettingDust/1.19.2-forge
  • fix: modify the mixin point to work
  • fix: chance condition in dripstone recipes may be executed twice
  • chore: able to import project without tokens
  • fix: cannot place block in block exploding recipes
  • fix: item duplication in the last commit

3.14.3

  • fix: droppers also place falling blocks (#59)

3.14.1

  • fix: crash with REI (#54)

3.14.0

  • vanilla recipes 2
  • fix: interaction result is not correctly applied
  • feat: execute action cancel repeating
  • vanilla recipes

3.13.3

  • fix: interaction recipes not working

3.13.2

  • fix: bugs. now you can look up by block input in REI

Files

Lychee-1.19.2-forge-3.15.4.jar(667.52 KiB) Primary Download

External resources



Project members

Snownee

Owner

settingdust

Contributor


Technical information

License
ARR
Client side
optional
Server side
optional
Project ID
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