- Port to 1.21.4 (Thanks to Flonja)
- Port to 1.21.4 (Thanks to Flonja)
- Support NeoForge
- Forge is no longer supported
- Port to 1.21(.1)
Changed
- Port from v2.2.0-1.20-1.20.1
Changed
- Port from v2.2.0-1.20.1
Changed
- Add rotate mode: Turn to Moving Direction
- Reduce camera offset when looking up and down
- Update adjustable range of some config items
Fixed
- Camera pitch set to zero when locked
Fixed
- Issue url incorrect
- Errors in floating-point calculation (#173)
Added
-
Enum config option to specify how player entity normally rotate:
normal_rotate_modeenum values:
- Interest point
- Camera crosshair
- Parallel with camera
- None
-
Allow disabling view bobbing in third person
- config option:
disable_third_person_bob_view
- config option:
Removed
- Replace multiple config options with one enum type option
player_rotate_to_interest_pointplayer_rotate_with_camera_when_not_aimingrotate_to_moving_direction
Fixed
- Fov mixin incorrect
- Player entity rotation incorrect when enter third person
Compatibility
- Basically compatible with Valkyrien Skies if you set option Normal rotate mode to Camera crosshair
Added
- Change fov when aiming (Dolly zoom)
- Config option:
aiming_fov_divisor
- Config option:
- Auto enter first person in narrow space
- Config option:
temp_first_person_in_narrow_space
- Config option:
- Adjustable vertical offset of rotate center
- Config option:
rotate_center_height_offset
- Config option:
Changed
- Update default value of config options
- Rename config category name: "Aiming Check" -> "Item Predicates"
- Change some default values of config options
