Changelog
中文
- 修正 魔力發電機 在輸出緩衝區已滿時燈光快速閃爍並拖慢畫面的問題;現在必須連續穩定 10 tick 才會切換亮燈狀態。
- 修正 魔力發電機 無法將能量直接輸出到緊貼的 AE2 ME Energy Acceptor;大容量接收端的需求值計算不再發生整數溢位。
- 修正 魔力草原 會覆蓋河流與海岸附近原版生態域的問題,現在河流槽位與海洋/海岸地表材質會維持原版邏輯。
- 調整 魔力草原 區域尺寸,從過大的大陸級範圍縮回較適合探索的規模,較容易在正常冒險中遇到邊界。
- 修正 魔力粉碎機 被挖掘時不顯示裂紋動畫的問題。
English
- Fixed Mana Generator light flicker and frame drops when its energy or mana output buffer was full. The lamp now changes only after the state stays stable for 10 ticks.
- Fixed Mana Generator failing to output energy directly into an adjacent AE2 ME Energy Acceptor. Demand calculation for high-capacity receivers no longer overflows
int. - Fixed Mana Plains overriding nearby river slots and ocean/coast surface terrain. Rivers and vanilla coastal terrain now keep their intended behavior.
- Rebalanced Mana Plains region size down from oversized continent-scale coverage to a more exploration-friendly range so biome borders are easier to encounter in normal play.
- Fixed Mana Grinder not showing block crack animation while being mined.
Files
koniava-v0.0.1.5-beta-hotfix05-mc1.21.1 [NeoForge 21.1.219].jar(1.05 MiB) Primary Download

