Changelog
Identity2 Public Changelog
Date: 2026-02-25
New in this update
- Variants now work much better for both vanilla and modded mobs.
- The game now tries to discover variant types automatically instead of relying only on hardcoded lists.
- Morph variant data is now saved and applied in a generic way, so special mob forms are more likely to stay correct.
- Variant choices are deduplicated, so you should not see repeated entries for the same form.
- Illusioner's abilities were added to the morph system, so you can now morph into him and use his powers.
- Forgot to remove a double mixins
What this means for players
- More mobs should show their different forms in the morph UI.
- Modded mobs with multiple forms are now far more likely to work without custom code.
- Existing vanilla variants (like sheep colors and other known forms) still work.
Dependencies
Files
identity2-fabric-0.1.1.1.jar(570.15 KiB) Primary Download
External resources
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Gaboouu
Owner

dark-ember
Member
Technical information
License
ARR
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required
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