- Bump version (modmuss50)
- (26.1) Interface Injection of
FabricRenderStatefor new RenderState types (#5254) (EightSidedSquare)
- Bump version (modmuss50)
- 26.1-pre-2 (modmuss50)
- General build script improvements (#5252) (modmuss)
- Port to 26.1-pre-1 (#5250) (modmuss)
- Add global data attachments (#5231) (DennisOchulor)
- Bump version (modmuss50)
- Fix opaque water by not overriding existing ChunkSectionLayer for fluids. (modmuss50)
- Bump version (modmuss50)
- Bump version (modmuss50)
- 26.1-snapshot-11 (#5240) (modmuss)
- More attempts to make the clien tests stable again (#5233) (modmuss)
- Bump version (modmuss50)
- 26.1-snapshot-11 (#5240) (modmuss)
- More attempts to make the clien tests stable again (#5233) (modmuss)
- 26.1-snapshot-11 (#5240) (modmuss)
- More attempts to make the clien tests stable again (#5233) (modmuss)
- Bump version (modmuss50)
- Fluid rendering API refactor + rendering test fixes (#5232) (modmuss)
- Bump version (modmuss50)
- Respect item MAX_STACK_SIZE in Storage.insert (#5220) (Eric Coleman)
- Bump version (modmuss50)
- 26.1-snapshot-10 (modmuss50)
- Respect item MAX_STACK_SIZE in Storage.insert (#5228) (modmuss, Eric Coleman)
- Stable data attachment api (#5222) (modmuss)
- Fix extraction context being prepared too late. (#5224) (modmuss)
- Snapshot 9 and client test fixes (#5211) (modmuss)
- Bump version (modmuss50)
- Fix client gametests (modmuss50)
- 26.1-snapshot-8 (modmuss50)
- Add
c:item_framesentity tag (#5203) (TelepathicGrunt, Cassian Godsted) - Migrate Custom Ingredients, Block Particle Position and Data Attachments to PacketContext (#5205) (Patbox)
- Fix datagen not deleting removed files (#5210) (modmuss)
- Use entrypoints and
RendererProviderfor more reliableRendererregistry (#5185) (Sylv, PepperCode1)
- 26.1-snapshot-7 (modmuss)
- Bump version (modmuss50)
- Persist custom game rule settings for client gametest servers (#5195) (modmuss)
- Alias dye tags (#5193) (Cassian Godsted)
- Fix support for multi-layer models in block and item submit rendering (#5181) (PepperCode1)
- Update/fix
LevelRenderEventsto mirror vanilla changes toLevelRenderer(#5182) (PepperCode1) - Implement Packet Context API. (#5164) (Patbox)
- Fix client game tests not creating a valid dedicated server world. (#5194) (modmuss)
- Snapshot 6 porting fixes (#5187) (modmuss)
- Bump version (modmuss50)
- 26.1-snapshot-6 (modmuss50)
- Bump version (modmuss50)
- Defer block entity attachment syncing to match vanilla's sync timing (#5178) (DennisOchulor)
- Add transitive access wideners for new
Enchantmentfunctional interfaces (#5177) (ThePotatoArchivist) - Add
fabric-registry-sync-v0tofabric-gametest-api-v1dependencies to fix crash (#5176) (EpicPix) - make lookup api context extend nullable object (#5172) (D. Firmansyah)
- Bump version (modmuss50)
- Separately flush UI elements with connected primitives (#5175) (SkyNotTheLimit)
- make lookup api context extend nullable object (#5173) (D. Firmansyah)
- Bump version (modmuss50)
- Fix build (modmuss50)
- Update names, replace getIdOrThrow with access widener. (#5169) (Patbox)
- Suggest a max line length of 100 chars (#5163) (modmuss)
- defer calling setChanged() if BE's chunk is not fully loaded yet (#5162) (DennisOchulor)
- Mixin cleanup part 2 (#5160) (modmuss, joe)
- Separately flush UI elements with connected primitives (#5157) (SkyNotTheLimit)
- Add large attachment syncing (#5143) (DennisOchulor)
- Debug API (#5136) (Sylv, Juuz)
- Add Advancement Renderers (#5132) (EightSidedSquare)
- Create EventResult enum, an simpler alternative to InteractionResult (#5129) (Patbox)
- Add an event to modify dimension environment attributes (#5098) (Hugman)
- 26.1-snapshot-5 (modmuss50)
- Bump version (modmuss50)
- Fix NPE if player.connection is when attemping to sync attachments (modmuss50)
- No longer disconnect on unknown targets. (#5156) (modmuss)
- Handle id changes for queued synced attachments. (#5155) (modmuss)
- Migrate to classtweaker (#5153) (modmuss)
- Fix DynamicRegistrySetupCallback being invoked after loading not before. (#5152) (modmuss)
- Bump version (modmuss50)
- Fix NPE if player.connection is when attemping to sync attachments (modmuss50)
- No longer disconnect on unknown targets. (#5156) (modmuss)