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Fabric API

Fabric API

Mod

Lightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.

Client or server Library

143.73M downloads
28.4k followers
Created5 years ago
Updated2 days ago

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  • Bump version (modmuss50)
  • (26.1) Interface Injection of FabricRenderState for new RenderState types (#5254) (EightSidedSquare)
  • Bump version (modmuss50)
  • 26.1-pre-2 (modmuss50)
  • General build script improvements (#5252) (modmuss)
  • Port to 26.1-pre-1 (#5250) (modmuss)
  • Add global data attachments (#5231) (DennisOchulor)
  • Bump version (modmuss50)
  • Fix opaque water by not overriding existing ChunkSectionLayer for fluids. (modmuss50)
  • Bump version (modmuss50)
  • Bump version (modmuss50)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • Bump version (modmuss50)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • Bump version (modmuss50)
  • Fluid rendering API refactor + rendering test fixes (#5232) (modmuss)
  • Bump version (modmuss50)
  • Respect item MAX_STACK_SIZE in Storage.insert (#5220) (Eric Coleman)
  • Bump version (modmuss50)
  • 26.1-snapshot-10 (modmuss50)
  • Respect item MAX_STACK_SIZE in Storage.insert (#5228) (modmuss, Eric Coleman)
  • Stable data attachment api (#5222) (modmuss)
  • Fix extraction context being prepared too late. (#5224) (modmuss)
  • Snapshot 9 and client test fixes (#5211) (modmuss)
  • Bump version (modmuss50)
  • Fix client gametests (modmuss50)
  • 26.1-snapshot-8 (modmuss50)
  • Add c:item_frames entity tag (#5203) (TelepathicGrunt, Cassian Godsted)
  • Migrate Custom Ingredients, Block Particle Position and Data Attachments to PacketContext (#5205) (Patbox)
  • Fix datagen not deleting removed files (#5210) (modmuss)
  • Use entrypoints and RendererProvider for more reliable Renderer registry (#5185) (Sylv, PepperCode1)
  • 26.1-snapshot-7 (modmuss)
  • Bump version (modmuss50)
  • Persist custom game rule settings for client gametest servers (#5195) (modmuss)
  • Alias dye tags (#5193) (Cassian Godsted)
  • Fix support for multi-layer models in block and item submit rendering (#5181) (PepperCode1)
  • Update/fix LevelRenderEvents to mirror vanilla changes to LevelRenderer (#5182) (PepperCode1)
  • Implement Packet Context API. (#5164) (Patbox)
  • Fix client game tests not creating a valid dedicated server world. (#5194) (modmuss)
  • Snapshot 6 porting fixes (#5187) (modmuss)
  • Bump version (modmuss50)
  • 26.1-snapshot-6 (modmuss50)
  • Bump version (modmuss50)
  • Defer block entity attachment syncing to match vanilla's sync timing (#5178) (DennisOchulor)
  • Add transitive access wideners for new Enchantment functional interfaces (#5177) (ThePotatoArchivist)
  • Add fabric-registry-sync-v0 to fabric-gametest-api-v1 dependencies to fix crash (#5176) (EpicPix)
  • make lookup api context extend nullable object (#5172) (D. Firmansyah)
  • Bump version (modmuss50)
  • Separately flush UI elements with connected primitives (#5175) (SkyNotTheLimit)
  • make lookup api context extend nullable object (#5173) (D. Firmansyah)
  • Bump version (modmuss50)
  • Fix build (modmuss50)
  • Update names, replace getIdOrThrow with access widener. (#5169) (Patbox)
  • Suggest a max line length of 100 chars (#5163) (modmuss)
  • defer calling setChanged() if BE's chunk is not fully loaded yet (#5162) (DennisOchulor)
  • Mixin cleanup part 2 (#5160) (modmuss, joe)
  • Separately flush UI elements with connected primitives (#5157) (SkyNotTheLimit)
  • Add large attachment syncing (#5143) (DennisOchulor)
  • Debug API (#5136) (Sylv, Juuz)
  • Add Advancement Renderers (#5132) (EightSidedSquare)
  • Create EventResult enum, an simpler alternative to InteractionResult (#5129) (Patbox)
  • Add an event to modify dimension environment attributes (#5098) (Hugman)
  • 26.1-snapshot-5 (modmuss50)
  • Bump version (modmuss50)
  • Fix NPE if player.connection is when attemping to sync attachments (modmuss50)
  • No longer disconnect on unknown targets. (#5156) (modmuss)
  • Handle id changes for queued synced attachments. (#5155) (modmuss)
  • Migrate to classtweaker (#5153) (modmuss)
  • Fix DynamicRegistrySetupCallback being invoked after loading not before. (#5152) (modmuss)
  • Bump version (modmuss50)
  • Fix NPE if player.connection is when attemping to sync attachments (modmuss50)
  • No longer disconnect on unknown targets. (#5156) (modmuss)

External resources



Project members

Player7457

Member

modmuss50

Owner


Technical information

License
Apache-2.0
Client side
optional
Server side
optional
Project ID
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