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2.6.0+1.21.1-fabric

Changelog

2.6.0 - 1.21.1

Update to use Spell Engine 1.9.0

  • DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes.
  • The Elemental Wizard Spell Books now offer 3 spells only, to match other classes
  • Splash, Gust & Stone Throw are not in the Spell Book any longer, they're Weapon Spells for Wand's
  • Water Whip, Wind Cutter & Stone Spear are not in the Spell Book any longer, they're Weapon Spells for Stave's
  • The Elemental Staff, Avatar's Staff & Valkyrie Elementalist Staff can now choose between all three Elemental Staves Weapon Spells
  • Hydro Beam is no longer the Tier 4 Spell of the Water Wizard, it is now a Tier 3 choice with the Springwater Spell
  • Hydro Beam's Damage was nerfed and knockback buffed
  • New Tier 4 Water Wizard Spell: Healing Rain Cloud, a new Entity that is following the caster or the Ally with the lowest health.
  • The Healing Rain Cloud deals damage to targets and heals allies that are below the cloud entity standing in the rain
  • All Heal coefficients of Water Spells where slightly nerfed
  • The following spells where changed from Spell Cloud Entities to custom Entities: Terra Circle, Tornado, Earthquake
  • Earthquake and Terra Circle received some new renderers for better visuals
  • Enemies cant move through the Terra Circle Entities now
  • The Tornado Entity will now pull enemies in its center
  • The Tornado & Terra Circle can now be spawned at the targets location
  • I've added Spell Book Descriptions in the Spell Binding table
  • Already added some internal code, for future extra Spells
  • The Elemental Avatar Passive from the Avatar's Staff will now show in the tooltip which spell will trigger.

Files

elemental_wizards_rpg-fabric-2.6.0+1.21.1.jar(935.52 KiB) Primary Download

External resources



Project members

Fichte

Owner

slepykat

Artist


Technical information

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ARR
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