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Dзscriptivз 3ntity Tags

Dзscriptivз 3ntity Tags

Mod

Provides entity tags that are usefully descriptive.

Server MobsUtility

71 downloads
1 follower
Created3 months ago
Updated3 hours ago

1.3.0 changes:

  • Added luminous_nether:piglin_executioner to forgotten_undead and removed it from sapient.
  • Added #minecraft:raiders to disease.
  • Covered Vermin and Vermling from the mod Vermin.
  • Added the_parched in modern_minecraft. The current only entry is the vanilla one.
  • Some more reorganizing.
  • Added a missing comma in #d3t:alien.
  • Fully covered Bloblings.
  • Covered the Conqueror, the Doppelganger and the Traveler from Multiverse.
  • Changed the definition of grazers so it can include manatees.
  • Fully covered Spawn.
  • Added forge:bosses.
  • Removed environmental:yak from bovidae as it was an excessive entry.
  • Removed the Zombie Nautilus from mammals (no idea why it was there).
  • Added the Zombie Nautilus to molluscs.
  • Added the Ender Dragon to reptiles.
  • MASSIVE CHANGE in how non-required entries are written, making them much more compact. Also, now all main tags reference all subfolders (except modern_minecraft), even if those subtags don't actually exist.
  • Fully covered Mowzie's Mobs.

1.2.1 changes:

  • Adapted d3t:luminous_nether to the new version of the mod.
  • Removed rogue cherry zombie and skeleton entries in d3t:luminous_beasts.

1.2.0 changes:

  • Added alien entries for luminousworld. Ooops.
  • Added the two mobs from LUMINOUS: HALLOWEEN to tiny_entries.
  • Removed Stonelet from constructs, as it will be considered rocklife.
  • Added Ignited Berserker and Ignited Revenant to constructs.
  • Removed Gilded Ent from alien and plants.
  • Removed excessive comma from luminousworld/plants.
  • Added Mummy and Red Mummy to warm.
  • Added Piglin Executioner to sapient and humanoid.
  • Removed Piglin Executioner from spirits.
  • Added Sunken to forgotten_aquatic.
  • Removed excessive comma from luminousworld/alien.
  • Fully covered LUMINOUS: BEASTS, with regard to upcoming changes to some mob classification within the mod.
  • Added all cultists from LUMINOUS: NETHER to disease.
  • All #minecraft:skeletons are now #d3t:rigid.
  • Added missing tags hot, frigid and greedy to cataclysm.
  • Added and fully covered new tag - #d3t:crustaceans.
  • All insects and crustaceans are automatically forgotten_arthropod.
  • Removed forgotten_arthropod from luminousworld and luminous_beasts.
  • Removed individual entries from forgotten_arthropod, as they were all insects or crustaceans.
  • Fully covered Chulls (once that mod publicly updates at least, with a #chullmod:chulls tag)
  • Added and fully covered new tag - #d3t:arachnids.
  • Added rotspawn to undergarden/mammals.
  • Undead no longer overrides biological classification, but skeletons still do.

1.1.2 changes:

  • Added and fully covered new tag - #d3t:insects.
  • Fixed missing comma in caverns_and_chasms/humanoid.
  • Added the main squishy tag, idk since when it has been missing:
  • Removed blue_skies/squishy as it only had one entry, which is covered directly in the main tag.
  • Removed Red Merchant from the main mammals tag, as he is already in Tiny Entries.
  • Fully covered L_Ender's Cataclysm.
  • Removed excessive entries from #tetra:slimeblood.
  • Fixed an entry in luminous_nether that had "revenant" instead of "revenant_skeleton".
  • Fully covered LUMINOUS: OVERWORLD, with regard to upcoming changes to some mob classification within the mod.

1.1.1 changes:

  • Removed grazers.txt from the twilightforest folder.
  • Added and fully covered new tag - #d3t:fishes.
  • Some reorganizing.
  • Removed twilightforest:deer from bovidae, as it was inaccurate.
  • Fully covered Environmental.

Project members

n3r3sh

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID
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