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CreativeCore

CreativeCore

Mod

A core mod

Client Library

37.65M downloads
3,289 followers
Created5 years ago
Updated3 days ago

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2.14.16

by creativemd on May 22, 2026
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2.14.16

by creativemd on May 22, 2026
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2.12.38

by creativemd on May 22, 2026
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2.12.38

by creativemd on May 22, 2026
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2.13.39

by creativemd on May 22, 2026
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2.13.39

by creativemd on May 22, 2026
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  • Fixed crash when min max is configured wrong (min being larger than max)

2.14.15

by creativemd on Apr 28, 2026
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  • Removed OnlyIn annotations added accidently by merge

2.12.37

by creativemd on Apr 28, 2026
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2.12.37

by creativemd on Apr 28, 2026
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2.13.38

by creativemd on Apr 28, 2026
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  • Fixed executing reloader manager off thread

2.14.14

by creativemd on Apr 24, 2026
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2.14.14

by creativemd on Apr 24, 2026
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  • Moved key config to forge (to fix issues on fabric)
  • Fix: Remove hasBounds() check in VectorFan.generate() to resolve compact CTM slope render issue (by nickeh913678)
  • Added forge and fabric method to CreativeLoader
  • Added ICreativeRegistry interface for LocatedHandlerRegistry and NamedHandlerRegistry
  • Renamed ICreativeRegistry to IConfigRegistry
  • Fixed crash when playing sound config if the event does not exist
  • Fixed some blocks not being rendered when they are colored translucent (blocks from rechiseled for example)
  • Fixed crash when moving structures around in blueprint gui with child events
  • Made GuiTree remember state of checkbox when toggling them
  • Added contains to GuiParent
  • Added register codec to NetworkFieldTypes
  • Fixed rendering lines for render box not rendering block when color is white
  • Added better functionality to support key controlled menu scrolling
  • Added matche methods for KeyConfig which take keyCode
  • Fixed checked items iteration for GuiTree
  • Added keepOrder to GuiTree
  • Added matchesPress to KeyConfig
  • Added KeyConfig
  • Added option to use ConfigHolderDynamic as a field to allow for custom creation of configurations within an existing configuration
  • Added hasMinimumSpacing to GuiLayer
  • Added time tracking for tests
  • Added results information
  • Added Tests
  • Added vector fan cut min max test
  • Reworked IntersectionHelper
  • Added combine method to VectorFan

2.12.36

by creativemd on Apr 24, 2026
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2.12.36

by creativemd on Apr 24, 2026
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  • Fixed crash when playing sound config if the event does not exist
  • Added forge and fabric method to CreativeLoader
  • Fix: Remove hasBounds() check in VectorFan.generate() to resolve compact CTM slope render issue (by nickeh913678)

2.13.37

by creativemd on Apr 24, 2026
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2.13.37

by creativemd on Apr 24, 2026
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  • Added forge and fabric method to CreativeLoader
  • Added ICreativeRegistry interface for LocatedHandlerRegistry and NamedHandlerRegistry
  • Renamed ICreativeRegistry to IConfigRegistry
  • Fixed crash when playing sound config if the event does not exist
  • Fixed some blocks not being rendered when they are colored translucent (blocks from rechiseled for example)
  • Fix: Remove hasBounds() check in VectorFan.generate() to resolve compact CTM slope render issue (by nickeh913678)

2.14.13

by creativemd on Apr 20, 2026
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2.14.13

by creativemd on Apr 15, 2026
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2.14.13

by creativemd on Mar 30, 2026
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  • Fixed server startup crash on fabric side

2.14.12

by creativemd on Mar 27, 2026
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  • Fixed startup crash on fabric side

External resources



Project members

creativemd

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
optional
Project ID
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