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Collective

Collective

Mod

🎓 Collective is a shared library with common code for all of Serilum's mods.

Client or server Library

15.67M downloads
2,772 followers
Created3 years ago
Updated13 days ago

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Added support for a custom village tag for getNearbyVillage in BlockPosFunctions.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

(1.21.5) Prevent IllegalArgumentException from being able to throw for custom player heads.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

(Fabric) Improved block place mixin target to fix it not being cancelled correctly.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

Updated Collective's schematic parsing code.
Added support for WorldEdit v3 schematics.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

(1.21.5) Fixed a nullpointer exception when loading a spawn point.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

(1.21.5) Extended EntityFunctions, again.
Apologies for the repeated uploads, blame Mojang for making things inaccessible!

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

Updated Collective to Minecraft version 1.21.5.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

Extended ItemFunctions to bypass UseOnContext method protection.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=collective

External resources



Project members

Serilum

Owner


Technical information

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