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Cobblemon Capture XP

Cobblemon Capture XP

Mod

Grants EXP for your team when you capture a wild Pokemon.

Server Game Mechanics

1.27M downloads
344 followers
Created2 years ago
Updated18 days ago

Capture XP

v1.6.1-1.2.0

Modrinth

CurseForge

GitHub

What if…

…the Pokémon in your team could earn experience when you capture a Pokémon?

Features

  • Your team gains experience whenever you capture a Pokémon.
  • You can modify the percentage experience received.
  • Optionally, your team can gain EVs from captures as well.
  • Works both in and out of battle, with individual options for both.
  • Comes with a built-in ExpAll option, split between in-battle and out-of-battle.

Dependencies

Testing

Add Capture XP to your game, load into a world, and make sure you have at least one Pokémon on your team. Catch a Pokémon, whether in battle or out of battle. Once the capture is complete, you should see that your lead Pokémon gained experience as though they had battled the Pokémon you caught.

Player Help

Config Options

Known Issues

  • v1.6.1-1.2.0 of the NeoForge version of the mod has a fatal error because I missed a comma in the dependency list. Please update to v1.6.1-1.2.1 and do not use v1.6.1-1.2.0 for NeoForge. The Fabric version of v1.6.1-1.2.0 is fine.

Roadmap

If you’d like to keep up with the work being done on the mod, please join the Discord and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on the mod’s main page.

Feedback

If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at the Discord!

Support

If I've made something you enjoyed or helped you make something, please consider dropping a tip in the cup and mention how I helped if you'd like!

External resources



Project members

tmetcalfe89

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID
Expand Down