nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft.
Cloud Tweaks

Cloud Tweaks

Mod

Customize your clouds, add custom layers, edit their colours, and more!

Client DecorationUtility

143.1k downloads
120 followers
Created8 months ago
Updated17 days ago

Filter loader...
Filter versions...
Filter channels...

final rc, release in no time

Changelogs

  • Moved layer config to a separate screen, further categorized
  • Fixed problems with Z-fighting
  • Fixed saving/loading problems with presets

new week new updoto

Changelogs

  • Dual fade modes: Choose between two fade effects for each cloud layer

    • Static Fade: Creates a consistent fade effect from a fixed reference height (great for a stable, predictable look)
    • Dynamic Fade: Fade effect follows your camera position as you move up and down (original behavior)
    • Customize the reference height for static fade to your preference
  • Fixed cloud rendering issues with stale resources in Forge and NeoForge that could cause visual glitches

  • Added Fabric support for Minecraft Java 26.1

updoto

Changelogs

  • Fixed a performance issue in the Presets tab of the config
  • Changed Base64 text fields (which are really laggy due to the huge text) to copy to clipboard buttons
  • Added some MTs for Russian

updoto after 1 billion off days

Changelogs

  • Added inverted fade option
    • Invert fade inverts the direction, color and transparency
  • Changed several default config options

Back after a billion years.

Changelogs

  • Technical
    • Added presets !11!!1! (new preset system with Base64 config sharing). Presets are saved at (Minecraft root)/config/cloud_tweaks/cloud_presets
    • Fixed a long-standing crash bug due to renderer being created too early loading into the game
    • Added partial Russian translations! (credits to @vanapro1 on GitHub)
    • Changed the whole config screen backend to use YACL
    • h
  • Visual
    • Fixed several problems with shading on clouds
    • Added fade-to color (stacked on top of base color)

Back after a billion years with a new update!

  • Structural changes:
    • Revised version naming format
  • Technical changes:
    • Properly implemented "dynamic" lighting (time-based lighting)
    • Fixed shading types (between basic Gouraud shading and Phong shading)
    • Added the ability to customize cloud colors when raining/thunder (which didn't exist)
    • Added custom render distance! (fine-tune your settings)

one point sixteen

Beta Beta Beta.

  • Significant performance improvements.
  • Trying out several concepts for the underlying renderer.
  • Apparently, I got too focused in trying to find a performant solution for the renderer and ended up doing too much.
  • Partially implemented some new features.

External resources



Project members

not_thefirst

Owner

tixul

Maintainer


Technical information

License
Client side
required
Server side
unsupported
Project ID
Expand Down