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- Neoforge
- Forge
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- List is empty.
- 1.20.4
- 1.20.1
- 1.19.2
- 1.18.2
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- List is empty.
RELEASE 1.7.7
- [🐛] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
RELEASE 1.7.6
- [✨] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [🛠️] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [🛠️] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [🐛] Fixed window border was still shown on borderless mode and fix bad performance
- [🐛] [1.21.1] Fixed FPS overlay wasn't hidden pressing F1 or opening F3
- [🐛] [1.21.1] Fixed missing MIN fps overlay
- [🐛] [1.21.1] Fixed crashes enabling modpack mode
RELEASE 1.7.6
- [✨] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [🛠️] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [🛠️] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [🐛] Fixed window border was still shown on borderless mode and fix bad performance
RELEASE 1.7.5
- [🐛] Fixed JEI integration crashes on latest versions of JEI
RELEASE 1.7.4
- [🐛] Fixed whitelist wasn't working for elements with wildcards (modid:all)
RELEASE 1.7.3
- [✨] Added a config option to hide the "Hide JREMI until searching" message
- [🐛] Fixed darkeness not working with Chloride's entity culling
- [🐛] Fixed biomes with full brightness (like Alex's Caves) are affected by True Darkness
- [🐛] Fixed chart was not rendering when BetterF3 is installed
- [🐛] Fixed player effects (potions like blindness) are not working with custom fog
- [🐛] Fixed dimensions with no skylight (like The Nether) shows broken coloring when blueband is disabled
RELEASE 1.7.2
- [✨] Fixed crashes clicking on Video Settings button after update Chloride
RELEASE 1.7.1
- [🛠️] Structural changes on codebase with no visible changes (NeoForge re-porting)
RELEASE 1.7.0
- [✨] Refurbished menus of the mod
- 🛠️ Now are more organized and easier to use
- [✨] Refurbished translations of the mod (EN, ES_MX)
- 🛠️ This removes the French, Russian, Chinese traditional and Chinese simplified translations
- [✨] Reimplemented Fast models feature (FastChests and FastBeds)
- 🛠️ Turning it off requires close and reopen the world
- 🛠️ Disabling this option will also disable the static resource pack (avoiding breakage on other mods)
- [✨] Added particles controlling
- 🛠️ Vanilla particles controller (ALL, MINIMAL, NONE) was moved to chloride Particles tab
- 🛠️ You can turn off each particle individually, including for other mods
- 🛠️ You can also turn off water particles of Rain and Rain drops individually.
- 🛠️ You can also turn off block particles on cracking and breaking individually.
- [✨] Added a small optimization on making particles through particle engine
- [✨] Added VSEureka compatibility for entity culling
- [🛠️] Enhanced EMI mixins
RELEASE 1.6.0a
- [🐛] [1.21.1/NeoForge] Fixed F3 overlay not showing.
RELEASE 1.6.0
- [✨] [1.21.1] Ported to NeoForge (Embeddium)
- [✨] Added blocklightOnly option to True Darkness
- 🛠️ This option will only darken the block light, not the sky light
- 🛠️ This option is disabled by default
- [✨] Enhanced FPS Display alignment
- 🛠️ Now you can choose between TOP, CENTER and BOTTOM
- 🛠️ Margin is now split for horizontal and vertical
- 🛠️ Increased maximum margin
- [✨] Added a helper text on JEI/REI/EMI when is nothing typed on search bar
- [✨] Added custom fog configurations
- 🛠️ Now you can configure fog start, distance and shape
- [🐛] Fixed fullscreen mode wasn't saving applying the options
- [🐛] Fixed maps have a black square on corners
- [🐛] Fixed certain configurations are not saving
- [🐛] Fixed fog wasn't enabled under water or lava (acting as a cheat)
RELEASE 1.5.5
- [🐛] Fixed whitelist wasn't working using
modid:all wildcard
RELEASE 1.5.4
- [🐛] Fixed crashes clicking F11

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