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CAD Editor 0.1.0-beta.1

Changelog

0.1.0-beta

New

  • Food component overhaul: fetch from the Vault and edit component data.
  • Suspicious Stew effect editor: customize the effects granted on consumption.
  • Firework editor: edit explosion and related properties.
  • Book & Quill editor: edit page content directly in the editor.
  • Bundle editor: manage items stored inside bundles.
  • Pottery update: set pottery patterns.
  • More editable items:
    • Fire Resistance
    • Intangible Projectile (creative-only pickup after firing)
    • Maps
    • Buckets (Tropical Fish, Axolotl)
    • Armor Trims
    • Containers (barrels, chests, shulker boxes, dispensers, etc.); containers can be assigned loot tables

Improvements

  • Rewrote debug output.
  • Replaced truly deprecated APIs.

Fixes

  • Fixed an issue where Glow could not be removed.
  • Fixed an issue where built-in potion and food effects could not be edited.

新增

  • food 组件革新:支持从保险库取出并编辑组件数据。
  • 迷之炖菜效果编辑:可以编辑迷之炖菜的食用效果。
  • 烟花编辑:编辑烟花的爆炸等效果。
  • 书与笔编辑:可在编辑器直接编辑书页内容。
  • 收纳袋编辑:编辑收纳袋内的物品。
  • 陶瓷更新:可设置陶瓷花纹。
  • 更多可编辑项目
    • 防火
    • 虚实箭矢(仅创造模式可拾取)
    • 地图
    • 水桶(热带鱼、美西螈)
    • 护甲镶嵌
    • 各类容器(桶、箱子、潜影盒、发射器等),容器可设定战利品表

改进

  • 重写调试用 Debug 信息。
  • 替换真正弃用的 API。

修复

  • 修复发光效果无法取消的问题。
  • 修复药水、食物自带效果无法编辑的问题。

Files

cadeditor-1.21.1-0.1.0-beta.1-neoforge.jar(1.34 MiB) Primary Download

External resources



Project members

Rinorsi

Owner


Technical information

License
Client side
required
Server side
unsupported
Project ID
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