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Bosses No Knockback

Mod

Make all bosses immune to any knockback

Server MobsUtility

7 downloads
0 followers
Created11 days ago
Updated11 days ago

It does what it says - all bosses are made immune to knockback.

Why

The reason why many bosses can feel trivial is because of how easy it is to stunlock them. Even the speed of a Wooden Sword is enough to make most bosses stuck at a safe distance from a player, unable to hit them. Of course mods can remedy this by making complex pattern of attacks or implement their own anti-cheese logic, but most older/simpler mods wont have this. Using this mod will provide a universal solution.

Compatibility

It checks the contents of a c:bosses tag, thus any modern mod should be working out of the box. If, however, for some reason the bosses arent properly tagged by the respective mod, you can list them yourself in a bnk:knockback_immune tag. Vanilla bosses are already included there.

If youre having issues because of this mod in certain boss fights, or simply dont want to apply knockback immunity to a specific boss, add them into a bnk:blacklist tag.

If youre using client-side mods that modify knockback, you may see unintended visual issues, though i havent got to test this properly.

Other

In essence, nothing stops you from adding any entity into a bnk:knockback_immune tag, so you can actually add whatever you want and it will become immune to knockback. I should probably rename this mod in the future.

This mod is only required on the server.


Project members

draemato

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID
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