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  • Added Spanish translations.
  • Fixed prompt messages not appearing for machines with multiple drops.
  • Added Spanish translations.
  • Fixed prompt messages not appearing for machines with multiple drops.
  • Minor hotfix: All machines now emit light.
  • Adds new features like placing cooldowns on machines, and letting items dispensed enter the player's inventory automatically, customizable through datapacks.

  • Machines are now Geckolib Animated Models, for the purpose of supporting idle and dispense animations.

  • Fixed the bug where machines would deduct extra currencies when they dispense additional / extra items.

v1.1.0 - More and More Update

  • Added a new default currency for all gacha machines: The Gacha Coin. By default costs 1 Emerald to craft, but is datapackable.
  • Replaced the Basic Capsule with the Wood Capsule for the default machine.
  • Adjusted the amount of currency required for the base machine from 3 to 5 Coins.
  • Added 9 color variants of the base machine: Red, Yellow, Orange, Green, Blue, Purple, Pink, White, and Black Gacha Machines. Can be crafted by combining the base machine with the corresponding dyes.
  • Added default gacha coins and by default 10 gacha capsules for each of the new machines, which are also datapackable.
  • Added a 1/32 chance of getting double capsules.
  • Added SFX for inserting currencies and opening capsules for better immersion.
  • Updated the base machine with a new texture.
  • Removed gacha_level as a way to calculate blockstates.
  • Adjusted the currency amount config to be datapackable and more user friendly.
  • Adjusted the invalid currency message to show proper item name instead of the item tag.

v1.0.0 - Initial Release

Craftable Gacha Machine:

Added a new block, the Gacha Machine, which can be crafted using iron ingots, glass, and a dispenser. Machines can be placed anywhere in your world and double as decorative arcade-style blocks.

Loot Capsule System:

Introduced loot capsules that are dispensed when Emeralds are inserted into the Gacha Machine. Added five loot tiers: Basic (Normal - 45%) Copper (Uncommon - 25%) Iron (Rare- 15%) Diamond (Super Rare - 10%) Netherite (Ultra Rare - 5%)

Datapack Support:

Fully customizable loot tables via datapacks. Adjust capsule drops to include your favorite items, like rare ores, enchanted gear, or any other in-game goodies. Modify the cost of pulls or the appearance of the Gacha Machine.

Currency System:

By default, machines accept 3 Emeralds as currency to dispense capsules. Currency types and amount are datapackable.

Known Issues:

None reported yet. Please provide feedback to help improve the mod!

External resources



Project members

dogtorbloo

Owner

hisRoyalty

Member


Technical information

License
ARR
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Server side
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Project ID
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