- Update to 26.2
- Add Blaze3D renderer, which supports Vulkan
- To enable, either change the
Rendereroption in Performance settings or change your preferred graphics API to Vulkan in MC's video settings
- To enable, either change the
- Fix bug where height offset causes wind speed animation to stop
- Add support for Longview
- Attempt #2 of fixing shader preset and noise preset index changing upon game launch or resource reload
- Prevent default presets from being written to configuration file
- Fix preset index changing upon preset deletion
- Fix missing strikethrough display on deleted presets
- Port 1.13.5 features over to older versions
- Drop Forge support (Fabric and NeoForge are still supported)
- Sunset of older versions (no new features, only major bug fixes)
- Probably unstable, please report issues if you encounter any
- Fix clouds not regenerating when noise preset is changed
- Fixed a critical game startup crash due to a race condition dependent on resource loading order
- Added a much improved caching system for generated point clouds (95% speedup after initial generation)
- Fixed issue with unwanted changing of shader and noise presets upon game launch
- Added "Duplicate to edit this option" description text for disabled options controlled by a built-in shader/noise preset
- Removed "Random Ordering" option (didn't work very well and was incompatible with caching, a better solution will be implemented after 26.2)
- Removed "Pointiness" option (didn't work at all), "Height Range" will be only factor determining cloud shape
- Added a much improved caching system for generated point clouds (95% speedup after initial generation)
- Fixed issue with unwanted changing of shader and noise presets upon game launch (Edit: nevermind, still occuring)
- Added "Duplicate to edit this option" description text for disabled options controlled by a built-in shader/noise preset
- Removed "Random Ordering" option (didn't work very well and was incompatible with caching, a better solution will be implemented after 26.2)
- Removed "Pointiness" option (didn't work at all), "Height Range" will be only factor determining cloud shape


