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This mod adds a very simple accesory system that is fairly balanced for singleplayer (should work in multiplayer but is not fairly balanced for pvp)

The accesory menu is accesable via keybind (default is right-shift) The accesory menu is comprised of 3 slots, for the 3 types of accesories which are :

  • Combat
  • Utility
  • Defence

Accesories will show which type they are in their tool-tip. All accesories are craftable and their crafting recipes are given upon getting one of the required materials.

accesories rah

Accesories

Combat :

  • Rage Pendant (gives enraged effect which increases attack damage and speed)
  • Frozen Lightning (Gives sparking effect which makes it so that mobs that attack you or you attack have a small change to get struck by lightning)

Utility :

  • Whiskers (Gives aware effeck which gives a UI indication if there is a creeper within a 6 block radius of the player)
  • Feathered Soles (Gives lightness effect which grants speed and removes fall damage in exchange for making the mace not work)

Defence :

  • Copper Shield (gives some extra defence and knockback resistance)
  • Ashen Coating (gives fire resistance)
  • Blazing Thorns (Mobs that attack you are set on fire)
  • Ashen Shield (gives extra defence and knockback resistance and fire resistance)

This mod will no longer be updated, unless i get bored.

HOW TO MAKE CUSTOM ACCESORIES :

  1. Make an item and add it into one of these tags : accesory-combat accesory-defence accesory-utility

  2. make a script to check the players activecombat/activedefence/activeutility variable, and apply the accesories effects if the variable is the registry name of your item (yourmod:accesory)

  3. Thats it, if the mod is loaded and working, you should be able to put the item into its coresponding slot and its effect should be applied.


Project members

Aksziom

Owner


Technical information

License
CC-BY-4.0
Client side
required
Server side
required
Project ID
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