Changelog
- Added compatibility for the sulfur cube with all blocks from Upgrade Aquatic, Regions Unexplored, Environmental, and Ecologics
- Added falling leaves to walnut leaves from Ecologics
Sulfur Cube Archetypes compatibility
Sulfur cubes can now consume dozens of new blocks from Biomes O' Plenty and Biomes We've Gone! These two mods are now fully compatible with sulfur cubes.
- Added all stone and sandstone variants to the slow bouncy archetype
- All ice variants from BWG have been added to the fast sliding archetype
- Added the thermal calcite vent block from BOP (1.21.1) to the hot archetype
- All BWG petal blocks have been added to the light archetype
- All dirt and grass variants have been added to the regular archetype
- Pumpkin variants (BWG) and flesh blocks (BOP) have been added to the fast flat archetype
- Added all mushroom block variants to the slow sliding archetype
Sand block variants were excluded to maintain consistency.
Biomes We've Gone
More Biomes We've Gone leaves now generate falling leaves:
- Yucca Leaves
- Ripe Yucca Leaves
- Flowering Yucca Leaves
- Rainbow Eucalyptus Leaves
- Holly Leaves
- Skyris Leaves
Biomes O' Plenty
Now generate falling leaves:
- Magic Leaves
Minor Change
Removed the pack.png from the 1.20.1 version
I will continue adding more blocks from other mods over time. If you would like any changes to how blocks are assigned to the archetypes please let me know.
Sulfur Cube Archetypes compatibility
Sulfur cubes can now consume dozens of new blocks from Biomes O' Plenty and Biomes We've Gone! These two mods are now fully compatible with sulfur cubes.
- Added all stone and sandstone variants to the slow bouncy archetype
- All ice variants from BWG have been added to the fast sliding archetype
- Added the thermal calcite vent block from BOP (1.21.1) to the hot archetype
- All BWG petal blocks have been added to the light archetype
- All dirt and grass variants have been added to the regular archetype
- Pumpkin variants (BWG) and flesh blocks (BOP) have been added to the fast flat archetype
- Added all mushroom block variants to the slow sliding archetype
Sand block variants were excluded to maintain consistency.
Biomes We've Gone
More Biomes We've Gone leaves now generate falling leaves:
- Yucca Leaves
- Ripe Yucca Leaves
- Flowering Yucca Leaves
- Rainbow Eucalyptus Leaves
- Holly Leaves
- Skyris Leaves
Biomes O' Plenty
Now generate falling leaves:
- Magic Leaves
Minor Change
Removed the pack.png from the 1.20.1 version
I will continue adding more blocks from other mods over time. If you would like any changes to how blocks are assigned to the archetypes please let me know.
Update to match the curseforge versions
Biomes We've Gone
Added falling leaves to missing leaf blocks:
- Ripe Adansonia leaves
- Flowering Adansonia leaves
- Adansonia leaves
- Indigo Jacaranda leaves
- Flowering Indigo Jacaranda leaves
- Flowering Jaracaranda leaves
- Orchard leaves
- Flowering Orchard leaves
- Ripe Orchard leaves
- Firecracker leaves
- Araucaria leaves
Still Life Compatibility
- Added bushes to most steppes, rivers, and clearing type biomes
- Added leaf litters to most temperate-tropical forests
- Added firefly bushes to marsh, swamp, and flooded biomes
- Added fallen trees (oak, jungle and spruce)
Spawn Compatibility
Date leaves from Spawn now generate falling leaves
Fixed an issue with the spawns_camels tag
The previous version had an error and caused crashes, this version should fix that issue
William Wythers' Expanded Ecosphere compatibility
Compatibility with WWEE has been added. Even before this many Vanilla Backport features were already generating without needing compatibility but there were still a few things left to add.
Leaf Litters
- Added leaf litters in Badlands River
- Added leaf litters in Subtropical Forest
- Added leaf litters in Cool Forest
- Added leaf litters in Forbidden Forest
- Added leaf litters in Autumnal Forest
- Added leaf litters in Autumnal Forest Edge
- Added leaf litters in Autumnal Flower Forest
- Added leaf litters in Autumnal Crags
- Added leaf litters in Autumnal Plains
- Added leaf litters in Autumnal Swamp
- Added leaf litters in Autumnal Birch Forest
Bushes
- Added bushes in Badlands River
- Added bushes in Subtropical Forest
- Added bushes in Cool Forest
- Added bushes in Forbidden Forest
- Added bushes in Autumnal Forest
- Added bushes in Autumnal Forest Edge
- Added bushes in Autumnal Crags
- Added bushes in Autumnal Plains
- Added bushes in Autumnal Birch Forest
- Added bushes in Cool Plains
- Added bushes in Cool Stony Canyons
- Added bushes in Cool Forest Edge
- Added bushes in Forest Edge
- Added bushes in Tundra
Warm Variants
Some warm biomes were not generating warm animal variants and were spawning temperate variants instead, fixed in:
- Tropical Forest River
- Desert River
- Desert Beach
- Savanna River
- Wooded Desert
- Badlands River
- Deep Desert Island
- Tropical Beach
- Cactus Desert
Inconsistencies fixed
Two Biomes O’ Plenty biomes now generate cold variants instead of temperate ones
- Fir Clearing
- Forested Field
Compatibility isn’t finished yet, I still need to review many things and add 1.20.1 exclusive features if necessary, I also want to mention that in the future I’ll release a new datapack with new animal variants for modded biomes! Thanks for the support, over 7000 downloads… wow
Due to an error that caused crashes in the previous version, the first 1.6 release was removed. Please delete the old 1.6 version if you have it and install this new one, or install 1.5
Added Twilight Forest compatibility
- Added leaf litters in Dense Forest and Dense Mushroom Forest
- Added firefly Bush in Swamp and Frifly Forest
- Added falling leaves/needles to TF leave blocks
New Tags
- Added spawn leaf litter patches
- Added spawn dried ghast ambient sounds if this one is placed on top of soul sandstone blocks from Better Nether
Due to an error that caused crashes in the previous version, the first 1.6 release was removed. Please delete the old 1.6 version if you have it and install this new one, or install 1.5
Added Twilight Forest compatibility
- Added leaf litters in Dense Forest and Dense Mushroom Forest
- Added firefly Bush in Swamp and Frifly Forest
- Added falling leaves/needles to TF leave blocks
New Tags
- Added spawn leaf litter patches
- Added spawn dried ghast ambient sounds if this one is placed on top of soul sandstone blocks from Better Nether
Update 1.5 (Fixing inconsistencies)
- To maintain a more vanilla-like look, many coniferous biomes no longer generate leaf litter, a few still remain for now
- Added animal farm variants compatibility in a bunch of biomes, now Biomes O' Plenty, Environmental and Atmospheric are complete
- Fixed a bug with gray particles from Windswept pine leaves (1.20.1)
- Improved the color of the fallen leaves from Nature's Spirit willow leaves
Update 1.5 (Fixing inconsistencies)
- To maintain a more vanilla-like look, many coniferous biomes no longer generate leaf litter, a few still remain for now
- Added animal farm variants compatibility in a bunch of biomes, now Biomes O' Plenty, Environmental and Atmospheric are complete
- Fixed a bug with gray particles from Windswept pine leaves (1.20.1)
- Improved the color of the fallen leaves from Nature's Spirit willow leaves
Last update for a while for 1.20.1. It does not require Farmer’s Delight, and its compatibility has been removed.
Last update for a while for 1.21.1. It does not require Farmer’s Delight, and its compatibility has been removed.
Farmer's Delight required
Fixed the brown egg and blue egg recipes for Farmer’s Delight in 1.20.1. This was the last remaining issue to finish. Wilderness and Blooming Biosphere are working correctly.
I took the time to test the version before publishing it, still, if anything is wrong, feel free to let me know.

If the issues are resolved, I’ll turn this beta into a release.
Farmer's Delight required
- Farmer's Delight recipes fixed

- Blackwood Taiga from Regions Unexplored has colored leaf particles
- Cold animal variants spawn in Blackwood Taiga

