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Changelog

Stracciatella Shaders v1.6

Changes

Distant Horizons Support

Stracciatella now works with Distant Horizons

Advanced Fog

New and overhauled fog system for large render distances and Distant Horizons

  • Height-dependent fog density
  • Dynamic fog properties depending on time of day and weather
  • Volumetric fog effects in the Overworld and the Nether

Weather Effects

  • Fancy rain refraction
  • Rain puddles now have depth to them

Colored Lights

  • Improved hand lighting
  • Improved colors for lots of blocks

Other Changes

  • Improved night sky
  • Improved End sky
  • More time keeping options for animations (realtime, worldtime, framecount)
  • Extensive debug visualisations

Files

Stracciatella Shaders v1.6 by DrDesten.zip(2.05 MiB) Primary Download

External resources



Project members

DrDesten

Owner


Technical information

License
ARR
Project ID
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