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Solas Shader V3.1c

Changelog

Features added/changed:

+ Reworked dynamic clouds weather. It should be much smoother and even more random now
+ Improved Aurora Borealis
+ Added color settings for copper torches & lanterns
+ Tweaked the behaviour of volumetric light rays in closed spaces

Features fixed:

+ Fixed some compilation errors when toggling different options
+ Fixed Aurora not lighting up clouds in purple color
+ Fixed water with Distant Horizons
+ Fixed harsh transitions in dynamic cloud weather code
+ Fixed copper emitters not lighting up objects when they're held
+ Fixed volumetric clouds being nearly trasparent when it's raining
+ Fixed incorrect water fog lighting when holding an emissive item

Features removed:

+ Held emissive objects no longer affect water fog lighting. I'll probably rewrite this code in future releases to adress the issues it had

Files

Solas Shader V3.1c.zip(1.24 MiB) Primary Download

External resources



Project members

Septonious

Owner


Technical information

License
ARR
Project ID
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