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v2.3.0-beta.2

Changelog

Improvements

  • Procedural roughness generation now uses a new algorithm
  • Procedural normal generation is now significantly faster and only works with whole texels
    • This should give a more vanilla-like appearance but also more depth

Other Changes

  • The sky and fog are now brighter
  • The brightness multiplier applied to emissive surfaces is now smaller

Fixed Issues

  • Procedural normals are incorrect at borders between mipmap levels

GitHub Release

Files

RenderPearl v2.3.0-beta.2.zip(609.04 KiB) Primary Download

External resources



Project members

Luracasmus

Owner


Technical information

License
Project ID
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