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LITE shaders 4.7.2

Changelog

  • Thanks to tasxatzial for beta testing this version.

OVERVIEW:

  • This version fixes bugs and adjusts some features.

General Changes:

  • Some enhancemntes on End portal.
  • New adjustment: Vibrance, similar to saturation, but does not saturates very bright elements.
  • Reworked light scatter under structures and trees.
  • Reduced ambient light intensity during daytime.
  • Small color changes.
  • Automaitic fps correction now has threshold on 10fps.

Interface Changes:

  • "HDR" options name were changed. (Because it was not technically correct.)

Bugfixes:

  • Fixed compliation failure on Distant Horizons in Iris, The End, above 1.21.9
  • An tentative was made to fix flicker on motion blur on some hardware.
  • Fixed translucent blocks not appearing at 1.21.11
  • Fixed compilation failure when turning off end stars.
  • Fixed End stars above 1.21.9
  • Fixed flicker when AO was enabled.

Files

§lLITE shaders 4.7.2.zip(480.07 KiB) Primary Download

External resources



Project members

Entokito

Owner

tasxatzial

Beta Tester

avc1657

Beta Tester


Technical information

License
LGPL-3.0-or-later
Project ID
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