Changelog
Additions:
- Scalable Render Resolution in shader settings for Screen Space Path Tracing and Volumetric Clouds. For a minor performance increase
- Added a blur for clouds to help with lower render resolutions - may look blurrier but also no more hard edge clouds. Helps to make them look a little softer
Fixes:
- Auto exposure is now a bit stricter, with less flickering
- Auto exposure going very dark to black when looking at highly emissive blocks
- Harsh lightmaps when raining, too much for auto exposure to adapt to
- Improved anti ghosting for path tracing temporal filtering
Files
Allium v2.1.1.zip(13.37 MiB) Primary Download
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clorece
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