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Changelog

Additions:

  • Scalable Render Resolution in shader settings for Screen Space Path Tracing and Volumetric Clouds. For a minor performance increase
  • Added a blur for clouds to help with lower render resolutions - may look blurrier but also no more hard edge clouds. Helps to make them look a little softer

Fixes:

  • Auto exposure is now a bit stricter, with less flickering
  • Auto exposure going very dark to black when looking at highly emissive blocks
  • Harsh lightmaps when raining, too much for auto exposure to adapt to
  • Improved anti ghosting for path tracing temporal filtering

Files

Allium v2.1.1.zip(13.37 MiB) Primary Download

External resources



Project members

clorece

Owner


Technical information

Project ID
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