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Fresh Animations 1.10.2

Changelog

Recommended with Entity Model Features


Changes/Fixes:

  • fixed pack.mcmeta formatting for 1.21.9+
  • fixed villager nose z-flighting with some custom textures
  • fixed parrot crest texture uv to match vanilla
  • fixed happy ghast with harness
  • fixed sheep wool undercoat when turning or jumping/landing
  • un-flipped creeper leg uvs to match vanilla
  • added 'joy' face for adult happy ghast
  • mooshroom now blink just like normal cows
  • tweaked happy ghast twist novelty
  • smoothed ravager growl transition
  • changed how rule_index is handled in anims for chicken, cow, pig, mooshroom, goat, bee, snow golem
    • now uses a variable defining the rule_index in the entity model itself
  • changed credit variable to =1 for all mobs
  • fixed armour frame delay for zombie, skeleton, stray, bogged, giant
  • fixed armour not animating for baby mobs: zombie, husk, drowned, zombie villager, piglin, zombified piglin
  • added models and textures for pre-1.21.5 pig, cow, and mooshrooms
    • fixes mod and resource pack compatibility issues

Files

FreshAnimations_v1.10.2.zip(814.89 KiB) Primary Download

External resources



Project members

FreshLX

Owner


Technical information

License
See Terms of Use in Description
Project ID
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