Changelog
Projectiles now have collision checks for vehicles
Default config for buzzsaw leaf destruction is much smaller
Buzzsaw will by default ignore "persistent"-flagged leaves
Restrictions on fighting within ship are mostly lifted
Terminal cannot be interacted with while piloting a vehicle
Ship doors are no longer toggled when holding a bow
New block-collision logic for ships that considers rotation
Buzzsaw and drill are much less likely to get stuck now or desync with the server
Changed sound of drill
Added sound to buzzsaw
Made drill faster for axe/shovel blocks
Added corrugated metal block + tread plate metal block
Ground vehicles will snap to the floor if they are very close to it, so they don't hover in the air
Files
xenotech-1.20.1-1.13.jar(2.37 MiB) Primary Download
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darimus
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ARR
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