Changelog
1.1.7-hotfix
Optimizations & Compatibility
-
Added compatibility with the Accelerated Rendering mod
-
Based on testing, FPS can be improved by approximately 2–3× under ideal conditions. Actual performance gains depend on GPU capability and shader settings.
(Special thanks to the Accelerated Rendering mod author @Argon4W for assisting with the adaptation)
-
Fixes & Adjustments
- Update
langfiles for other languages - Attempted to fix / mitigate a potential memory leak issue when using Photon shaders
- Fixed the black border issue on the Classic Springfield Marksman Scope
- Fixed an issue where the fluorescent lamp on the TaCZ GunSmith Table would not emit light under certain shaders
- Updated default gun pack information
- Block entities (workbenches and statues) now have translucent rendering disabled by default
- Can be re-enabled in the configuration file
- Adjusted iron sights ADS and shooting feel for the FAL
- Adjusted iron sights ADS and shooting feel for the HK416
- Adjusted iron sights ADS and shooting feel for the M1014
- Adjusted iron sights ADS and shooting feel for the QBZ-191
- Adjusted 2x ACOG FOV scaling
- Adjusted default optic FOV for the AUG
- Adjusted animation feel for the SPAS-12
- Removed angled grip from the M870 and SPAS-12
- Minor buffs to the M16A1 and M16A4
External resources
Featured versions
See allProject members

TartaricAcid
Member

MaydayMemory
Code Dev

F1zeiL
Stats Design

LaeDev
Member

craneblock6666
Owner

xjqsh
Member
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID

![[TaCZ] Timeless and Classics Zero](https://cdn.modrinth.com/data/SzzJttH8/fd27766d2bb8390d284696b1dbd358f87e081439_96.webp)