- Fixed various crashes caused by Architectury API. Sounds now includes a newer version of Architectury API which solves this problem.
- Internal buildscript fixes. Sorry for the wait to have 1.21.3 for NeoForge.
- Fixed issue with various glass block sound effects not working when placing and breaking, notably stained glass blocks and stained glass panes.
- Fixed issue with being able to load the mod on servers when using NeoForge or Forge loader.
- Added compatibility with Trash Slot
- Added paper-specific sounds, thanks @Fydar!
- Remove packing system, this should fix a wide variety of bugs, please make sure to move any files you've modified in
config/sounds/dynamic_sounds
into a proper resource pack, as it wont be loaded anymore! (Refer to the documentation for more information.) - Added support for 1.21.2 and 1.21.3. Thanks for being patient!
- Migrated resource loading away from synchronizers, this should fix a wide array of resource reloading issues. If you're still encountering issues, you should delete the
.minecraft/config/sounds/dynamic_sounds
folder and restart the game. If this still doesn't fix your issue, report a bug on GitHub. - Added configuration option available in
mod_utils.json
to toggle the visibility of the "Sounds" button in Minecraft's volume options screen. - De-hardcoded the item drop sound cooldown, it now uses the cooldown specified by the existing "Item Sound Cooldown" option.
- Fixes issue with Forge.