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Sodium

Sodium

Mod

The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!

Client Optimization

20.76M downloads
16.7k followers
Created4 years ago
Updated4 days ago

0.6.0 (Beta 2) for Fabric

Changelog

  • Improved performance on integrated Intel GPUs by up to 10-15% with additional terrain rendering optimizations.
  • Added a new optimization called "Material Downgrading" which moves some terrain geometry to a simpler render pass when the texture is not transparent or translucent. This can improve terrain rendering performance slightly, and sometimes much more with certain mods or resource packs.
  • Added an option to the Video Settings screen for controlling the Fullscreen Resolution. (This is currently only available on Windows.)
  • The game no longer crashes at startup instead of showing an error pop-up mesage on NeoForge.
  • Fixed a problem where animated textures would stop animating, especially when some other mods were installed.
  • Fixed a problem where z-fighting would occur with some block overlays, such as emissive textures.
  • Fixed a frequent crash when unfocusing the game window or switching between applications on older Intel GPUs.
  • Fixed a bug that would cause mixin overrides from mods to not apply.
  • Fixed compatibility with some mods that modify biome colors on NeoForge (i.e. Polytone.)
  • Fixed compatibility with mods that render their block entities on a glowing render pass.
  • Added an API for mods that need to conditionally render block entities (i.e. Flywheel.)

Files

sodium-fabric-0.6.0-beta.2+mc1.21.1.jar(1.21 MiB) Primary Download

External resources



Project members

jellysquid3

Owner

IMS

Maintainer


Technical information

Client side
required
Server side
unsupported
Project ID
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