Changelog
版本适用区间 (Dependency Version Range)
minecolonies_version=[1.20.1-1.1.1160-snapshot,1.20.1-1.1.1172-snapshot)
1.0.5-ALPHA-5.1
- 更新网络结构,现在特殊种子仅在服务端读取,在玩家登录时同步给玩家。
- 现在可以通过设置关闭在不是自己殖民地做不允许的动作会导致漂浮的设定。
- 现在有更多可以设置食物黑名单的小屋
- 现在如果开启“快递员会在仓库进食”的设置,仓库也会出现食物黑名单以控制快递员在仓库不可以食用的食物。
- 修复农田轮作时间在切换/进出世界时错误前进的bug
- 修复冶石工错误计算工作熔炉数目的bug
- 进一步平衡精耕细作研究的的数值
- 取消殖民地作物种植在不允许的群系会直接自行破坏的设定,因为会影响农夫AI且导致返还多个种子
- 现在复活市民不会使市民数目超过市民上限
- 修复进食进程中可能出现的 NullPointerException
- 医生现在不会因为血量过低进入生病状态
- 修改了一部分中文表达
- 现在读心系统的状态也会有自己的翻译键,修改了读心系统的颜色显示
1.0.5-ALPHA-5.1
- Updated network structure: special seeds are now loaded server-side only and synced to players when they join
- Added a config option to disable the levitation penalty for performing forbidden actions outside your own colony
- More huts now support configurable food blacklists
- When “Couriers eat at the Warehouse” is enabled, warehouses will now also have a food blacklist to control which foods couriers cannot consume there
- Fixed an issue where crop rotation timers could incorrectly advance when switching or reloading worlds
- Fixed a bug where the Stonemason could miscalculate the number of working furnaces
- Further balanced the values of the Intensive Cultivation research
- Removed the behavior where colony crops would automatically break themselves when planted in disallowed biomes (this interfered with Farmer AI and could return multiple seeds)
- Reviving citizens will no longer allow the population to exceed the colony cap
- Fixed a possible NullPointerException during the eating process
- Doctors will no longer enter a sick state when their health is too low
- Adjusted and improved some Chinese text localization
- Added translation keys for mind-reading system states and adjusted its color display
Files
colonypathingedition-1.0.5-ALPHA-5.1.jar(1.05 MiB) Primary Download
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ARxyt
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