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Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

2.41M downloads
1,759 followers
Created5 years ago
Updateda month ago

1.21.1: Origins 1.13.0-pre.2

Changelog

Changes

  • [apoli] The replacement IDs in the replace_loot_table power type can now reference capture groups from the regular expression.
  • [origins] Scrolling the origin window is now much faster, and can be slowed down (to its previous speed) by holding the shift key.

Fixes

  • [apoli#267] Fixed incompatibility with message-api.
  • [apoli] Fixed command_along_ray in raycast entity action type not being executed even when command_along_ray_only_on_hit is false.
  • [apoli] Fixed offset block condition type not checking the block at the offset position.
  • [apoli] Fixed incompatibility with Trickster.
  • [apoli] Fixed apoli:replaced_loot_table loot table sometimes not referencing the replaced loot table.
  • [apoli] Fixed attribute power type not re-applying the attributes when the player goes through the End Portal (e.g: pseudo-respawning.)
  • [origins#865] Fixed crash when the water protection enchantment is filtered.
  • [origins] Fixed an issue with choosing origins (or random) in multiple origin layers not working properly.
  • [origins] Fixed the dirt background not rendering when choosing an origin for the first time.

Changelogs

Files

Origins-1.13.0-pre.2+mc.1.21.1.jar(4.43 MiB) Primary Download
Origins-1.13.0-pre.2+mc.1.21.1-sources.jar(416.08 KiB) Download

External resources



Project members

eggohito

Maintainer

thatrobin

Maintainer

Apace

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID
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