Changelog
There have been major changes in this update. Make sure to check out https://gist.github.com/eggohito/510eb0cf7d36d40f906ac1fcef74ee96#file-alpha_6-md for the details about this update!
Fixes
- [
apoli] Fixed issues with the 'on added/removed/gained/lost' power callbacks. - [
apoli] Fixedrestrict_armorpower type only working partially, and preventing items from being quick-moved. - [
apoli] Fixedmodify_player_spawnpower type disregarding previously set spawn points. - [
apoli] Fixed issue with encoding the packet forshow_toastentity action type. - [
apoli] Fixedmodify_foodpower type incorrectly calculating and assigning nutrition and saturation values. - [
apoli] Fixed ingredients being duplicated when modifying crafting recipes with themodify_craftingpower type. - [
apoli] Fixed crash caused by theattributeentity condition type. - [
origins] Fixed 'Conduit Power' status effect not being given to entities aside from players with the Merling origin. - [
origins] Fixed origin invulnerability selection bypassing damage types included in the#minecraft:bypasses_invulnerabilitydamage type tag.
Dependencies
External resources
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eggohito
Maintainer
thatrobin
Maintainer
Apace
Owner
Technical information
License
MIT
Client side
required
Server side
required
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